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Annabelle

Annabelle

安娜貝爾

Shackled Saintess

Lewd Devotion, Unholy Illumination

Energy Energy Striker Striker Light Light

Profile

SexFemale
Birthday12 / 25
Age26
Height168 cm
Weight52 kg
InterestsSecretly reading forbidden books, gardening (especially white lilies), praying and meditating (or daydreaming)
PersonalityOutwardly gentle, disciplined, and polite; inwardly repressed and self-punishing

Story

An orphan from Tobia, she was adopted by the Carducci Church and became a nun. She is beloved by the followers for her gentle and considerate nature. During her training, she developed a highly sensitive constitution, and now finds a sense of security, as well as pleasure, in being restrained.. Now, she works as an informant for the Carducci Family under the guise of a nun. Beneath her pure and holy appearance lies a latent, sensual nature always on the verge of breaking free.

Stats and Growth

Base combat stats (fixed)

These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.

180 Attack Range
10s Normal Attack GCD
10% Crit Rate
50% Crit Amplification
85% Hit Rate
25% Block Rate
15% Block Penetration
20% Block Reduction
10% Heal Crit Rate
50% Heal Crit Amplification

Star unlocks (dupe system)

Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.

1★ Loop skill Third skill slot
2★ Ultimate skill Costs 3 EN
4★ Passive 1 Fourth skill slot
6★ Passive 2 Fifth skill slot
7★ Passive 3 + SP star Star Plus (over-limit) star

Class Up materials

Annabelle Promotion Certificate

Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.

System caps

Level capLv 50
Skill levelsLv 1 to 99 per skill
RanksRank 0 to 9 per character
StarsUp to 6★, plus the SP (7th) star
UltimateUpgrades passives and loop skills (+ variants)

The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.

Skills

[Normal Attack] Holy Burstfire

Main Stat: ATK

Type: Instant

Normal Attack GCD: 10s

Deal four hits of 17% Energy DMG to a target.

[Active] Rain of Retribution

Main Stat: ATK

Type: Instant

Cost: 1 EN

Cooldown Time: 10s

Deal six hits of 35% Energy DMG to up to 2 targets within the forward area.

On hit, grant self Light ATK Up 10% (6s).

Awakened

Deal six hits of 50% Energy DMG to up to 2 targets within the forward area.

On hit, grant self Light ATK Up 10% (8s).

Light ATK Up

[Loop] Divine Absolution

Main Stat: ATK

Type: Instant

Cooldown Time: 6s

1★

Deal 180% Energy DMG to a target.

On hit, inflict Light Res Down 5% (6s) on the target.

Awakened

Deal 260% Energy DMG to a target.

On hit, inflict Light Res Down 5% (6s) on the target.

Light Res Down

[Passive 1] Token of Atonement

Type: Passive

4★

On basic attack hit, Medium chance to inflict ATK SPD Down 20% (6s) on the target.

Annabelle firmly believes she bears terrible sins and accepts all suffering as her punishment. When she is controlled, she treats it as a form of confession. This very conviction paradoxically solidifies into a divine protection over herself.

Awakened

On basic attack hit, Medium chance to inflict ATK SPD Down 20% (6s) on the target.

Grant all party members Block Penetration Up 6%.

[Passive 2] Binding Sanctuary

Type: Passive

6★

Grant self Dark Res Up 7%.

Annabelle sees restraints as her personal "sanctuary," a means of self-protection; the tighter the restraints, the less harm the outside world can cause her.

Awakened

Grant all party members Dark Res Up 7%.

EX

[Ultimate] Final Confession

Main Stat: ATK

Type: Instant

Cost: 3 EN

Cooldown Time: 24s

2★

Enter the Awakening state, granting self Light ATK Up 10% (24s).

Deal seven hits of 55% Energy DMG to up to 2 targets within the forward area.

On hit, inflict Dark ATK Down 20% (10s) on the target.

On hit, inflict ATK SPD Down 30% (10s) on the target.

Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.