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Bernardo

Bernardo

貝爾納多

Apex Dominator

Rockbone Valor, Culling the Weak

Physical Physical Support Support Earth Earth Not in gacha yet

Profile

SexMale
Birthday11 / 12
Age35
Height190 cm
Weight120 kg
InterestsBoxing
PersonalityDecisive, cautious, and proud; ambitious and will not tolerate being challenged or questioned.

Story

As the second-in-command of the Carducci Family, he is responsible for managing all of its affairs, both large and small. Utterly loyal, he is driven by a single ambition: to make the Carducci Family the most powerful gang in Tobia.. However, he grows disappointed with Family Head Simon's passive leadership and begins to harbor thoughts of seizing power. First, he secretly enlisted Bass to sell low-grade catalysts at the family's bars. Later, he tried to leverage Anton's position at HL Entertainment to stage a takeover.

Stats and Growth

Base combat stats (fixed)

These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.

360 Attack Range
10s Normal Attack GCD
10% Crit Rate
50% Crit Amplification
93% Hit Rate
25% Block Rate
20% Block Reduction
10% Heal Crit Rate
50% Heal Crit Amplification

Star unlocks (dupe system)

Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.

1★ Loop skill Third skill slot
2★ Ultimate skill Costs 3 EN
4★ Passive 1 Fourth skill slot
6★ Passive 2 Fifth skill slot
7★ Passive 3 + SP star Star Plus (over-limit) star

Class Up materials

Bernardo Promotion Certificate

Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.

System caps

Level capLv 50
Skill levelsLv 1 to 99 per skill
RanksRank 0 to 9 per character
StarsUp to 6★, plus the SP (7th) star
UltimateUpgrades passives and loop skills (+ variants)

The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.

Skills

[Normal Attack] Explosive Shot

Main Stat: ATK

Type: Instant

Normal Attack GCD: 10s

Deal 53% Physical DMG to a target.

[Active] Suppression Fire

Main Stat: ATK

Type: Instant

Cost: 1 EN

Cooldown Time: 10s

Deal four hits of 60% Physical DMG to a target.

On final hit, Medium chance to inflict Petrify S (3s).

Awakened

Deal four hits of 90% Physical DMG to a target.

On final hit, Medium chance to inflict Petrify S (3s).

Petrify

[Loop] Glorious Inspiration

Type: Instant

Cooldown Time: 6s

1★

Grant 2 lowest HP party members Damage Up 5% (6s).

Grant 2 lowest HP party members Earth ATK Up 5% (6s).

Awakened

Grant 2 lowest HP party members Damage Up 5% (6s).

Grant 2 lowest HP party members Earth ATK Up 10% (6s).

Damage UpEarth ATK Up

[Passive 1] Ruthless Warning

Type: Passive

4★

On basic attack hit, Low chance to grant self Earth ATK Up 6% (8s).

Bernardo is always decisive and ruthless, often using public trials as a devilish means of exerting control.

Awakened

On basic attack hit, Low chance to grant self Earth ATK Up 6% (10s).

[Passive 2] Coyote's Resolve

Type: Passive

6★

Grant self Max HP Up 5%.

His long experience with the Carducci Family conflicts allows him to survive dangerous situations and turn the tables when the odds are against him.

Awakened

Grant all party members Max HP Up 5%.

EX

[Ultimate] Dominating Aura

Main Stat: ATK

Type: Instant

Cost: 3 EN

Cooldown Time: 24s

2★

Enter the Awakening state, granting self ACC Up 6% (24s).

Deal five hits of 160% Physical DMG to a target.

Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.