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Chloe

Chloe

克蘿伊

Sacrificial Lamb

Masochistic Physique, Heartbeat of Pain

Physical Physical Striker Striker Dark Dark

Profile

SexFemale
Birthday9 / 9
Age23
Height170 cm
Weight64 kg
InterestsWork, helping others
PersonalityInsecure, seeking validation from others through acts of service

Story

Burdened by her family's enormous debt since childhood, she endured discrimination and abuse, developing a deep-seated sense of original sin. During the Great Plague, she awakened unexpectedly as a dark-elemental esper. This power allows her to negate physical damage with dark energy, but her body still endures intense pain. Her abilities caught the attention of a mysterious detective agency. Its owner offered to help her pay off her debt in exchange for taking on combat-related cases, assignments so dangerous that few would dare accept them. Upon completing a mission, the agency owner rewards her with the pain she craves. Although she is always assigned dangerous work, for her, it is only in the soul-tearing agony that follows an attack that she truly feels her own worth.

Stats and Growth

Base combat stats (fixed)

These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.

180 Attack Range
10s Normal Attack GCD
10% Crit Rate
50% Crit Amplification
85% Hit Rate
25% Block Rate
15% Block Penetration
20% Block Reduction
10% Heal Crit Rate
50% Heal Crit Amplification

Star unlocks (dupe system)

Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.

1★ Loop skill Third skill slot
2★ Ultimate skill Costs 3 EN
4★ Passive 1 Fourth skill slot
6★ Passive 2 Fifth skill slot
7★ Passive 3 + SP star Star Plus (over-limit) star

Class Up materials

Chloe Promotion Certification

Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.

System caps

Level capLv 50
Skill levelsLv 1 to 99 per skill
RanksRank 0 to 9 per character
StarsUp to 6★, plus the SP (7th) star
UltimateUpgrades passives and loop skills (+ variants)

The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.

Skills

[Normal Attack] Blind Shot

Main Stat: ATK

Type: Instant

Normal Attack GCD: 10s

Deal 67% Physical DMG to a target.

[Active] Sacrificial Restraint

Main Stat: ATK

Type: Instant

Cost: 1 EN

Cooldown Time: 10s

Apply Pain (8s) to self.

Deal seven hits of 31% Physical DMG to up to 2 targets within the forward area.

On final hit, deal an additional 50% Physical DMG to the target.

Awakened

Apply Pain (8s) to self.

Deal seven hits of 44% Physical DMG to up to 2 targets within the forward area.

On final hit, deal an additional 65% Physical DMG to the target.

[Loop] Survival Instinct

Main Stat: ATK

Type: Instant

Cooldown Time: 6s

1★

Deal three hits of 55% Physical DMG to a target.

On hit, grant self Healing Received Up 15% (6s).

Awakened

Deal three hits of 65% Physical DMG to a target.

On hit, grant self Healing Received Up 30% (8s).

Healing Received Up

[Passive 1] Ache for Agony

Main Stat: ATK

Type: Passive

4★

When taking damage, Low chance to grant self Damage Up 5% (6s).

Watching wounds appear on her body and the blood that flows from them fills Chloe with immense excitement.

Awakened

When taking damage, Low chance to grant self Damage Up 8% (6s).

Grant all party members Healing Crit Up 6%.

[Passive 2] Lamb's Metamorphosis

Type: Passive

6★

Grant self Physical Damage Taken Decreased 8%.

While Chloe enjoys the pain of her injuries, her body grows more and more durable.

Awakened

Grant all party members Physical Damage Taken Decreased 8%.

EX

[Ultimate] Chaos Onslaught

Main Stat: ATK

Type: Instant

Cost: 3 EN

Cooldown Time: 24s

2★

Enter the Awakening state, granting self Attack Up 10% (24s).

Deal thirteen hits of 45% Physical DMG to up to 2 targets within the forward area.

Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.