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Danxin

Danxin

丹芯

Second Generation Dragon

Azure Flames, Subtle Deflection

Physical Physical Striker Striker Fire Fire Not in gacha yet

Profile

SexMale
Birthday7 / 23
Age22
Height165 cm
Weight51 kg
InterestsExchanging martial arts techniques, spicy snacks
PersonalityLively and competitive; instantly accepts any challenge when provoked.

Story

From a young age, she traveled across various countries with her father, perfecting her family's inherited Silk-Reeling Martial Arts. Upon returning to Tobia at the age of 17, the young and impetuous Danxin frequently competed in underground martial arts matches in secret. Spotting her during an inspection of the fights, Long Yingtian was impressed by Danxin's martial prowess and recruited her to join the Azure Dragon Martial Arts Hall under his tutelage. After joining the Azure Dragon Gang, she combined her techniques with Long Yingtian's guidance, rechristening her style as Azure Dragon Silk-Reeling Fist. Thanks to her lively personality and mastery of martial arts, she was also appointed as the master of ceremonies for the martial arts tournament. Her father's current whereabouts are unknown, though he has presumably gone abroad once again for his martial training.

Stats and Growth

Base combat stats (fixed)

These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.

120 Attack Range
10s Normal Attack GCD
10% Crit Rate
50% Crit Amplification
85% Hit Rate
25% Block Rate
15% Block Penetration
20% Block Reduction
10% Heal Crit Rate
50% Heal Crit Amplification

Star unlocks (dupe system)

Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.

1★ Loop skill Third skill slot
2★ Ultimate skill Costs 3 EN
4★ Passive 1 Fourth skill slot
6★ Passive 2 Fifth skill slot
7★ Passive 3 + SP star Star Plus (over-limit) star

Class Up materials

Danxin Promotion Certification

Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.

System caps

Level capLv 50
Skill levelsLv 1 to 99 per skill
RanksRank 0 to 9 per character
StarsUp to 6★, plus the SP (7th) star
UltimateUpgrades passives and loop skills (+ variants)

The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.

Skills

[Normal Attack] Silk Whip Strike

Main Stat: ATK

Type: Instant

Normal Attack GCD: 10s

Deal 83% Physical DMG to a target.

[Active] Dragon Flame Wall

Type: Instant

Cost: 1 EN

Cooldown Time: 10s

Apply a 2145% Shield (10s) to self.

Awakened

Apply a 3000% Shield (10s) to self.

Stun

[Loop] Triple Stance Breaker

Main Stat: ATK

Type: Instant

Cooldown Time: 6s

1★

Deal three hits of 100% Physical DMG to a target.

On final hit, Medium chance to inflict Energy Damage Down 10% (8s) on the target.

Awakened

Deal three hits of 135% Physical DMG to a target.

On final hit, Medium chance to inflict Energy Damage Down 20% (8s) on the target.

HealDamage Taken Decreased

[Passive 1] Spicy Instinct

Type: Passive

4★

Upon gaining a Shield, grant self the Amplify effect: "When taking damage, has a Low chance to inflict Burn S (6s) on Random targets" (6s).

The Amplify effect can only trigger once every 6 seconds.

Awakened

Upon gaining a Shield, grant self the Amplify effect: "When taking damage, has a Low chance to inflict Burn S (6s) on Random targets" (6s).

The Amplify effect can only trigger once every 6 seconds.

Grant all party members Block Up 8%.

[Passive 2] Silk Deflection

Type: Passive

6★

Grant self Energy Damage Taken Decreased 10%.

Awakened

Grant all party members Energy Damage Taken Decreased 10%.

EX

[Ultimate] Azure Dragon Flame Quake

Main Stat: ATK

Type: Instant

Cost: 3 EN

Cooldown Time: 24s

2★

Enter the Awakening state, granting self Basic Attack Damage Taken Decreased 40% (24s).

Deal four hits of 93% Energy DMG to up to 2 targets within the forward area.

Grant self Block Up 10% (12s).

Grant self DMG Block Up 20% (12s).

Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.