Danxin
丹芯
Second Generation Dragon
Azure Flames, Subtle Deflection
Profile
Story
From a young age, she traveled across various countries with her father, perfecting her family's inherited Silk-Reeling Martial Arts. Upon returning to Tobia at the age of 17, the young and impetuous Danxin frequently competed in underground martial arts matches in secret. Spotting her during an inspection of the fights, Long Yingtian was impressed by Danxin's martial prowess and recruited her to join the Azure Dragon Martial Arts Hall under his tutelage. After joining the Azure Dragon Gang, she combined her techniques with Long Yingtian's guidance, rechristening her style as Azure Dragon Silk-Reeling Fist. Thanks to her lively personality and mastery of martial arts, she was also appointed as the master of ceremonies for the martial arts tournament. Her father's current whereabouts are unknown, though he has presumably gone abroad once again for his martial training.
Stats and Growth
Base combat stats (fixed)
These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.
Star unlocks (dupe system)
Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.
Class Up materials
Danxin Promotion Certification
Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.
System caps
The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.
Skills
[Normal Attack] Silk Whip Strike
Main Stat: ATK
Type: Instant
Normal Attack GCD: 10s
Deal 83% Physical DMG to a target.
[Active] Dragon Flame Wall
Type: Instant
Cost: 1 EN
Cooldown Time: 10s
Apply a 2145% Shield (10s) to self.
Apply a 3000% Shield (10s) to self.
[Loop] Triple Stance Breaker
Main Stat: ATK
Type: Instant
Cooldown Time: 6s
Deal three hits of 100% Physical DMG to a target.
On final hit, Medium chance to inflict Energy Damage Down 10% (8s) on the target.
Deal three hits of 135% Physical DMG to a target.
On final hit, Medium chance to inflict Energy Damage Down 20% (8s) on the target.
[Passive 1] Spicy Instinct
Type: Passive
Upon gaining a Shield, grant self the Amplify effect: "When taking damage, has a Low chance to inflict Burn S (6s) on Random targets" (6s).
The Amplify effect can only trigger once every 6 seconds.
Upon gaining a Shield, grant self the Amplify effect: "When taking damage, has a Low chance to inflict Burn S (6s) on Random targets" (6s).
The Amplify effect can only trigger once every 6 seconds.
Grant all party members Block Up 8%.
[Passive 2] Silk Deflection
Type: Passive
Grant self Energy Damage Taken Decreased 10%.
Grant all party members Energy Damage Taken Decreased 10%.
[Ultimate] Azure Dragon Flame Quake
Main Stat: ATK
Type: Instant
Cost: 3 EN
Cooldown Time: 24s
Enter the Awakening state, granting self Basic Attack Damage Taken Decreased 40% (24s).
Deal four hits of 93% Energy DMG to up to 2 targets within the forward area.
Grant self Block Up 10% (12s).
Grant self DMG Block Up 20% (12s).
Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.