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Denice

Denice

丹妮絲

Master Strategist

Silent Hunter, Stone-Piercing Bullet

Energy Energy Breaker Breaker Earth Earth

Profile

SexFemale
Birthday11 / 22
Age28
Height168 cm
Weight60 kg
InterestsTrying new drinks, collecting soil and mineral specimens
PersonalityLow-key and quiet, highly observant, and deeply responsible.

Story

Denice is a former member of the Tobia Special Forces assault team. She gained recognition during a joint operation for her exceptional ability to protect VIPs and was later recruited by Rosian after her retirement. Although she specializes in tactical movement and firearms, she is reserved by nature and rarely shows her emotions, earning a reputation for making precise decisions under pressure. She always writes down her work plans in a notebook, regularly reviewing and checking them as needed.

Stats and Growth

Base combat stats (fixed)

These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.

600 Attack Range
10s Normal Attack GCD
10% Crit Rate
50% Crit Amplification
93% Hit Rate
25% Block Rate
20% Block Reduction
10% Heal Crit Rate
50% Heal Crit Amplification

Star unlocks (dupe system)

Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.

1★ Loop skill Third skill slot
2★ Ultimate skill Costs 3 EN
4★ Passive 1 Fourth skill slot
6★ Passive 2 Fifth skill slot
7★ Passive 3 + SP star Star Plus (over-limit) star

Class Up materials

Class Up materials for this character are not in the item tables yet.

System caps

Level capLv 50
Skill levelsLv 1 to 99 per skill
RanksRank 0 to 9 per character
StarsUp to 6★, plus the SP (7th) star
UltimateUpgrades passives and loop skills (+ variants)

The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.

Skills

[Normal Attack] Rapid Fire

Main Stat: ATK

Type: Instant

Normal Attack GCD: 10s

Deal five hits of 11.5% Energy DMG to a target.

[Active] Suppressing Fire

Type: Instant

Cost: 1 EN

Cooldown Time: 10s

Prioritizes Petrify Medium targets, dealing seven hits of 24% Energy DMG.

On final hit, if the target has the Petrify status, trigger an Shatter S Pursuit.

Shatter

[Loop] Threat Designation

Main Stat: ATK

Type: Instant

Cooldown Time: 6s

1★

Deal four hits of 36.5% Energy DMG to a Random target.

[Passive 1] Biological Weakness

Type: Passive

4★

On basic attack hit, High chance to inflict Physical DMG Down 8% (6s) on the target.

Purigen provides extensive knowledge of human anatomy, offering many unique methods for quickly disrupting enemy actions.

Awakened

On basic attack hit, High chance to inflict Physical DMG Down 10% (6s) on the target.

[Passive 2] Energy Drink

Type: Passive

6★

Grant self ATK SPD Up 15%.

An energy drink developed by Purigen, it helps her maintain peak performance even under high-pressure assignments.

Awakened

Grant all party members ATK SPD Up 15%.

EX

[Ultimate] Piercing Blast

Main Stat: ATK

Type: Instant

Cost: 3 EN

Cooldown Time: 24s

2★

Enter the Awakening state, granting self Earth ATK Up 9% (24s).

Deal fifteen hits of 44.5% Energy DMG to a Random target.

On final hit, grant Attack Up 10% (10s) to self.

Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.