Elena
伊蓮娜
Rebellious Red Thorn
Profile
Story
She grew up within the Rosian Brotherhood. Because of her parents' status and influence, no one dared to take advantage of her. Instead, people would go out of their way to curry favor with her in hopes of earning a promotion. She takes full advantage of this, ordering members of the organization around as long as it doesn't tarnish her mother's reputation. Because she grew up in an environment rife with deceit and treachery, her intuition about people is remarkably accurate. She also doesn't mind being used by others, as she seeks to extract benefits from them in return. Her mother intends for her to inherit her current position and has specifically arranged private tutors for her education. However, she frequently skips classes, causing constant worry for both her teachers and her mother. She shares her mother's love for opera but, out of sheer rebellion, pretends to hate it. Instead, she frequently attends music festivals that her mother deems unsophisticated.
Stats and Growth
Base combat stats (fixed)
These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.
Star unlocks (dupe system)
Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.
Class Up materials
Elena Promotion Certificate
Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.
System caps
The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.
Skills
[Normal Attack] Agitated Notes
Main Stat: ATK
Type: Instant
Normal Attack GCD: 10s
Deal 100% Physical DMG to a target.
[Active] Total Detonation
Main Stat: ATK
Type: Instant
Cost: 1 EN
Cooldown Time: 10s
Deal 100% Energy DMG to up to 3 targets within the forward area.
On final hit, if the target has the Burn status, trigger an Detonate M Pursuit.
Deal 170% Energy DMG to up to 3 targets within the forward area.
On final hit, if the target has the Burn status, trigger an Detonate M Pursuit.
[Loop] Opening Act
Type: Instant
Cooldown Time: 6s
Grant self Block Penetration Up 20% (12s).
Grant self Skill Damage Up 12% (12s).
Grant self EN Gain Up 40% (12s).
Grant self Block Penetration Up 24% (12s).
Grant self Skill Damage Up 18% (12s).
Grant self EN Gain Up 60% (12s).
[Passive 1] I'm Telling My Mom!
Main Stat: ATK
Type: Passive
When a Detonate Pursuit succeeds, grant self Fire ATK Up 6% (12s).
When a Detonate Pursuit succeeds, grant self Crit Chance Up 9% (12s).
With her mother backing her up, no matter what Elena does, she knows she'll be forgiven~
When a Detonate Pursuit succeeds, grant self Fire ATK Up 7% (12s).
When a Detonate Pursuit succeeds, grant self Crit Chance Up 10% (12s).
Grant all party members Crit DMG Up 12%.
[Passive 2] Supreme Revelry
Type: Passive
Grant self Energy DMG Up 10%.
Every gunshot is a beat for the party! In combat, Elena follows the rhythm of her attacks, gradually entering a frenzied state that greatly boosts her Fire Type damage and critical chance.
Grant all party members Energy DMG Up 10%.
In PVP mode, grant self Attack Up 8%.
[Ultimate] Scarlet Thorn Frenzy
Main Stat: ATK
Type: Instant
Cost: 3 EN
Cooldown Time: 24s
Enter the Awakening state, granting self Energy DMG Up 10% (24s).
Deal 250% Energy DMG to all targets.
On final hit, inflict Fire Res Down 10% (12s) on the target.
On final hit, inflict Healing Crit Bonus Down 18% (12s) on the target.
Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.