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Kurosawa Shion

Kurosawa Shion

黑澤 詩音

Meta-Research Freak

Perpetual Motion Idea, Potion Boost

Energy Energy Sniper Sniper Dark Dark

Profile

SexFemale
Birthday6 / 6
Age32
Height167 cm
Weight62 kg
InterestsResearch, research, research, research, research (it's the best!)
PersonalityGloomy and obsessed with research; dislikes normies and fools

Story

A member of Syssalus's secretive organization, "Hell's Light," she is also Lucien's attending physician. She is completely obsessed with research, to the point where she won't hesitate to experiment on her own body or the people around her. Despite her audacity in research, she is cowardly and gloomy by nature. When she speaks, she tends to stutter and will immediately apologize when scolded (though not sincerely). However, when discussing topics she's passionate about, she can talk endlessly. She dislikes sunlight, eating, and going outside, and especially hates traveling on business trips with Lucien. While she isn't much of a fighter, her research has made significant contributions to Hell's Light.

Stats and Growth

Base combat stats (fixed)

These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.

480 Attack Range
10s Normal Attack GCD
10% Crit Rate
50% Crit Amplification
85% Hit Rate
25% Block Rate
20% Block Reduction
10% Heal Crit Rate
50% Heal Crit Amplification

Star unlocks (dupe system)

Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.

1★ Loop skill Third skill slot
2★ Ultimate skill Costs 3 EN
4★ Passive 1 Fourth skill slot
6★ Passive 2 Fifth skill slot
7★ Passive 3 + SP star Star Plus (over-limit) star

Class Up materials

Kurosawa Shion Promotion Certificate

Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.

System caps

Level capLv 50
Skill levelsLv 1 to 99 per skill
RanksRank 0 to 9 per character
StarsUp to 6★, plus the SP (7th) star
UltimateUpgrades passives and loop skills (+ variants)

The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.

Skills

[Normal Attack] Phantasmal Combustion

Main Stat: ATK

Type: Instant

Normal Attack GCD: 10s

Deal 67% Energy DMG to a target.

[Active] Shadow Energy Shroud

Type: Instant

Cost: 1 EN

Cooldown Time: 8s

Grant all party members Basic Damage Up 15% (8s).

This effect can stack up to 3 times.

Grant all party members Dark ATK Up 6% (8s).

This effect can stack up to 3 times.

Awakened

Grant all party members Basic Damage Up 22% (8s).

This effect can stack up to 3 times.

Grant all party members Dark ATK Up 8% (8s).

This effect can stack up to 3 times.

Dark ATK UpBasic Damage Up

[Loop] Dark Energy Recharge

Type: Instant

Cooldown Time: 6s

1★

Increase the party's EN by 4.5.

Awakened

Increase the party's EN by 6.2.

EN Gain Up

[Passive 1] Ethereal Calm

Type: Passive

4★

On basic attack hit, increase the team's EN by 0.6.

When she calms down, it's as if the chaos of the outside world can no longer affect her.

Awakened

On basic attack hit, increase the team's EN by 0.6.

Grant all party members Crit Chance Up 6%.

EN Gain Up

[Passive 2] Abyssal Allure

Type: Passive

6★

Grant self Dark ATK Up 7%.

Her Esper ability can detect the fear in her enemies' hearts on the battlefield, which she then amplifies to disrupt their emotions.

Awakened

Grant all party members Dark ATK Up 7%.

EX

[Ultimate] Umbral Infusion

Type: Instant

Cost: 3 EN

Cooldown Time: 24s

2★

Enter the Awakening state, granting self Light Res Up 10% (24s).

Grant all party members EN Gain Up 45% (24s).

Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.