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Theodore

Theodore

西奧多

Argent Wolf

Gunblade Onslaught, Infernal Detonation

Physical Physical Striker Striker Fire Fire Not in gacha yet

Profile

SexMale
Birthday11 / 15
Age27
Height190 cm
Weight91 kg
InterestsPhysical training, spacing out (mental training)
PersonalityKind and gentle by nature, but trauma has made her somewhat distant toward others.

Story

He is currently a consultant at HL Entertainment, assisting Adele in managing the company's female artists. He was once trained in Syssalus by the local liberation organization "Hell's Light," where he earned the title "Argent Wolf."

Stats and Growth

Base combat stats (fixed)

These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.

180 Attack Range
10s Normal Attack GCD
10% Crit Rate
50% Crit Amplification
85% Hit Rate
25% Block Rate
15% Block Penetration
20% Block Reduction
10% Heal Crit Rate
50% Heal Crit Amplification

Star unlocks (dupe system)

Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.

1★ Loop skill Third skill slot
2★ Ultimate skill Costs 3 EN
4★ Passive 1 Fourth skill slot
6★ Passive 2 Fifth skill slot
7★ Passive 3 + SP star Star Plus (over-limit) star

Class Up materials

Theodore Promotion Certificate

Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.

System caps

Level capLv 50
Skill levelsLv 1 to 99 per skill
RanksRank 0 to 9 per character
StarsUp to 6★, plus the SP (7th) star
UltimateUpgrades passives and loop skills (+ variants)

The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.

Skills

[Normal Attack] Chilling Cleave

Main Stat: ATK

Type: Instant

Normal Attack GCD: 10s

Deal two hits of 29% Physical DMG to a target.

[Active] Chasing Shadows

Main Stat: ATK

Type: Instant

Cost: 1 EN

Cooldown Time: 10s

Deal four hits of 27% Physical DMG to up to 2 targets within the forward area.

On hit, inflict Fire Res Down 5% (6s) on the target.

On final hit, if the target has the Burn status, trigger an Detonate S Pursuit.

Awakened

Deal four hits of 48% Physical DMG to up to 2 targets within the forward area.

On hit, inflict Fire Res Down 5% (6s) on the target.

On final hit, if the target has the Burn status, trigger an Detonate S Pursuit.

DetonateFire Res Down

[Loop] Decisive Gunshot

Main Stat: ATK

Type: Instant

Cooldown Time: 6s

1★

Deal two hits of 80% Physical DMG to a target.

On hit, grant self Crit Chance Up 5% (6s).

Awakened

Deal two hits of 115% Physical DMG to a target.

On hit, grant self Crit Chance Up 5% (6s).

Crit Chance Up

[Passive 1] Wall of Dominion

Type: Passive

4★

On basic attack hit, High chance to inflict Fire Res Down 6% (6s) on the target.

His broad physique provides both a sense of security and a powerful, overwhelming presence.

Awakened

On basic attack hit, High chance to inflict Fire Res Down 8% (6s) on the target.

[Passive 2] Silent Wolf

Type: Passive

6★

Grant self Physical Damage Taken Decreased 6%.

Her silence and focus are all in anticipation of the chance to sink her teeth into her enemy's throat.

Awakened

Grant all party members Physical Damage Taken Decreased 6%.

EX

[Ultimate] Hell's Concerto

Main Stat: ATK

Type: Instant

Cost: 3 EN

Cooldown Time: 24s

2★

Enter the Awakening state, granting self Fire ATK Up 9% (24s).

Deal eight hits of 47.5% Physical DMG to up to 3 targets within the forward area.

Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.