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Emilia

Emilia - EX rarity character from Horizon Walker
Emilia Future Crystal

Emilia

EX Cost 5

Emilia was once an orphan entrusted to a branch of the Split Twigs Church in Tranel.

Profile
Age: 21
Race: Human (Noctis Nebula)
Homeland: Tranel Republic, Reina
Height: 156cm
Birthday: June 10th

Base Stats

Level 60, full EX (EX 6)

Core Stats
STR Melee ATK TEC Ranged ATK INT Magic ATK VIT Max HP AGI Evasion & AP Rec.
12
STR
6
TEC
12
INT
13
VIT
10
AGI
Combat
Max HP 448
Melee ATK 64
Ranged ATK -13
Magic ATK 223
Speed 84
Starting AP* 111
AP Recovery 105
Accuracy 102
Evade 128
Crit Rate 8%
Crit DMG 150%
Block Rate 0

* Starting AP is the total AP at the start of battle: each character's own base starting AP plus their AP Recovery (shown above). The AP Recovery portion grows with AGI as you raise EX stages.

Attributes
Boost DEF
Slash 0 0
Pierce 0 0
Crush 0 0
Heat 0 0
Cold 0 0
Electric 0 0
Immaterial 0 0
Poison 0 0

Character Story

Emilia was once an orphan entrusted to a branch of the Split Twigs Church in Tranel. Frail from birth yet blessed with a boundless thirst for knowledge, she immersed herself in books and acquired a wide range of expertise on her own. Even after the Church withdrew from Tranel, she remained behind with her older brother, continuing their relief work together.

But when illness took her brother's life, Emilia's faith in the Church shattered. After crossing the Rift to Earth, she quickly adapted to this new world. Armed with her intellect, she completed advanced training programs in record time and was officially appointed as a researcher by the Bureau of Rift Management.

Yet even with such credentials, her desire to save lives on the front lines never faded. Through tireless research, she pursued ways to enhance physical abilities by combining science and sacred power. Her efforts paid off—granting her stamina rivaling that of a battle priest.

Now, Emilia stands ready to fight beside the Human God, determined to bring hope and healing to even more people.

Skills

All skills shown at maximum level

Guardian's Strike

Skill AP 30

Swings a mace to attack the enemy. Deals Crush DMG equal to 114% of Melee ATK and reduces the target's AP by 5.

Damage: 114%

Grace of Healing

Skill AP 45

Prays to the Goddess of the Split Twigs with a devout heart for the healing of an ally. Recovers the HP of a designated ally by 190% of magic ATK.

Sacred Prescription Protocol

Skill AP 45 CD 2

Performs a preventative checkup on allies. Only allies compatible with modern medicine can be targeted. Restores HP to all allies within a 2m radius around the designated point (excluding self), equal to 20% of Magic ATK, and grants one of the following random effects to allies compatible with Modern Medicine for 2 Rounds: [IV Prescription]: The recipient's AP Recovery and SPD increases. [Potion Prescription]: The recipient's Crit DMG increases during their own turn and during an ally's turn. [Pill Prescription]: The recipient's Elemental Boost increases during their own turn and during an ally's turn. Effect: IV Prescription - Increases AP Recovery and SPD by 21%. Effect: Potion Prescription - The recipient's Crit DMG increases by 42% during their own turn or an ally's turn. Effect: Pill Prescription - The recipient's Elemental Boost increases by 21% during their own turn or an ally's turn.

Field Medbay

Passive

At the start of battle, grants [Triage Queue Number] 1/2/3/4 to the nearest allies in order. Allies who are incompatible with modern medicine do not gain this effect. Allies with earlier [Triage Queue Numbers] receive higher stat-increase effects when this unit grants buffs to other allies, increasing the original values from 120% up to 180%. For every point by which this unit's Strength, Intelligence, and Vitality exceed 3/14/5 respectively, the upper limit of these stat-increase effects is further increased by 9% per point.

Miraculous Injection

Skill AP 81 CD 2

Only allies compatible with modern medicine can be targeted. If the designated ally (excluding the user) has any Triage Queue Number, they gain the [Priority Treatment] effect for 2 rounds and are treated the same as an ally with Triage Queue Number 1. Then grants the designated ally the [Miracle Prescription] effect for 2 rounds. The ally consumes a portion of their current HP, but their All ATK increases. Effect: Miracle Prescription - Consumes 20% of current HP when activated. Increases the target's All ATK by 100% of the caster's Base Magic ATK. At the end of the caster's skill use, for every 1% of the target's missing HP, the All ATK gained from this effect increases by an additional 0.625%. This increase reaches its maximum value of 25% when the target has lost 40% of their HP.

Overflowing Grace

Passive

When using the Miraculous Injection skill, the targeted ally also gains the [Sacred Overdose] effect for 2 rounds, based on the user's Crit Rate as the activation chance. The ally consumes a portion of their current HP, and their Combat Skill DMG is slightly reduced, but their Basic ATK DMG increases. Effect: Sacred Overdose - Consumes 25% of current HP when activated. Reduces Combat Skill DMG by 8%, but increases Basic ATK DMG by 16%.

Unique Traits

Emilia's Diagnosis Method

Unique Trait

Unique. Formation Cost +1, Strength -8, Vitality -6, Intelligence 3. Activates the Level 1 passive skill [This Might Sting A Little]. [This Might Sting A Little]: Allows Basic ATK to be used on allies during battle. When using Basic ATK on an ally, the Stimulus Response Test skill is activated instead. [Stimulus Response Test]: Performs a "medical-grade" physical contact test using a diagnostic tool on an ally. Deals a small amount of Fixed DMG and grants AP equal to 14% of base Melee ATK. Can grant up to 14 AP this way. After use, there's a chance equal to the user's Crit Rate to trigger [Was that too hard?]. If triggered, the target gains 1 additional AP for every 20% of the user's Crit Rate. This effect caps at 7 AP when Crit Rate reaches 140%.

Case Collection

Unique Trait

Unique. Activates the Level 1 passive skill [Initial Consultation]. [Initial Consultation]: At the start of battle, grants all allies the [Examination Target] effect. When the user restores HP to an ally with [Examination Target] using an Active Skill, the ally's [Examination Target] is consumed, and the user gains 1 stack of [Diagnostic Record]. [Diagnostic Record]: Reduces the AP cost of the Miraculous Injection skill by 7. Stacks up to 3 times.

Marlon

Unique Trait

Unique. Strength 1, Technic 1, Intelligence 1.

Interested

Gift Level 5 Unique Trait

Unique. Characteristics: (No characteristics listed). Unlocks at Gift Affection Level 5: becomes active after reaching 2,000 affection points through gift-giving.

Unlocks at Gift Affection Level 5: This trait becomes active after reaching 2000 affection points through gift-giving.

Gift Affection Level 5 Bonus:
  • Magic ATK +10%

Community Build

Recommended build from the community spreadsheet by Envy, Liauw & Gamekee. View the full sheet .

Weapon

Medical Hammer weapon

Medical Hammer

Weapon Melee Attack Power 11 (77) Weapon Magic Attack Power 11 (77)

Max HP 7.7% (49%)

Substats Priority

  1. Crit Rate (48%)
  2. Magic Attack
  3. Starting AP

Stigma

Late Game 1Blessing of Dawn

Set 2: Reduces Damage Taken by 12% during combat.

Set 4: Increases Crit Rate by 6% during combat. Once per round, using a Support Skill (except Standby) grants AP equal to 8% Base AP Recovery. When an ally ≤90% HP uses an Attack Skill, gain 6% Elemental Boost to turn end, up to 2 stacks. Only one Stigma may trigger this effect.

Reckoning of Sin stigma artLate Game 2Reckoning of Sin

Set 2: Increases AP Recovery by 4% during combat.

Set 4: At the start of combat gain 30 AP.

On successful hit, inflict [Price of Sin] on the target. [Price of Sin]: Reduces Elements DEF by 200. The effect ends when the target is hit.

Jester's Mask stigma artEarly-Mid GameJester's Mask

Set 2: Increases Magic Attack power by 10% during combat.

Set 4: During your turn, increases Skill DMG by 25%. Basic Attack grant 1 stack of [Jester's Quip] for 2 Rounds.

[Jesters Quip]: Increases Skill DMG and Magic ATK by 5%. Stacks up to 2 times.

Traits to Get

  • Heaven-sentCrit Rate +5%
  • FortunateCrit Rate +4%
  • LuckyCrit Rate +3%
  • OverworkedAP Recovery +4%, Max HP -5%
  • EfficientAP Recovery +3%, Immaterial Defense -50
  • PropheticStarting AP +5

Skill Leveling Priority

  1. 1Skill 2: Sacred Prescription Protocol
  2. 2Passive 1: Field Medbay
  3. 3Skill 3: Miraculous Injection
  4. 4Skill 1: Grace of Healing
  5. 5Basic Attack: Guardian's Strike
  6. 6Passive 2: Overflowing Grace

Weapon: Seryel: Medical Hammer

Base stats grow with weapon level (Lv 1 to Lv 60). EX raises (EX 1 to EX 5) only improve the unique skill.

Seryel: Medical Hammer
Club & Shield EX

Basic Stats (Lv 1 → Lv 60)

Melee ATK (rating) 11 → 70
Magic ATK (rating) 11 → 70
Max HP (%) +7.7% → +49%

Unique Skill: Clinical Insight

Unique
Skill values at raise:
EX 5

Reduces Aggro Adjustment by 24 during battle and increases AP recovery by 32%. When using a Support skill with Crit Rate ≥ 48%, increases own Crit Rate by 64% until the end of the turn.

Signature Skill: Precision Treatment Protocol

Signature

During battle, the Sacred Prescription Protocol skill is replaced with a same-level Prescription Selection skill. When used, it grants 1-time [Extra Action] and allows the user to choose one of the same-level IV/Potion/Pill Prescription skills to activate. The replaced Prescription Selection is treated as a Standby skill. When using any skill except Standby during own turn, if Crit Rate exceeds 100%, increases Elemental Boost for all allies except self based on the excess amount (0.4% per 1% Crit Rate over 100%). This effect refreshes each time it triggers and expires at the end of each ally's turn. If Emilia's Crit Rate reaches 140%, this effect reaches its cap of +16% Elemental Boost. This bonus is affected by the allies' triage queue number. At the start of battle, for one round, the AP cost of Miraculous Injection is reduced by 21.

Requires Emilia: only takes effect while Emilia has this weapon equipped. Fixed: no weapon level or EX scaling.

Note: This signature skill only activates when Emilia equips this weapon.

Story Gallery

Illustrations from Emilia's story episodes.

Emilia story illustration: Friendship Story CG 1 Friendship Story CG 1 Emilia story illustration: Friendship Story CG 2 Friendship Story CG 2 Emilia story illustration: Friendship Story CG 3 Friendship Story CG 3

Skins

Emilia Default skin N01 Emilia Default portrait icon

Default

Emilia Medic skin S01 Emilia Medic portrait icon

Medic

Videos

Official videos featuring Emilia from the Horizon Walker YouTube channel.

New Vanguard - Emilia video thumbnail
New Vanguard New Vanguard - Emilia 2025-12-01
Affection Update Sneak Peek video thumbnail Affection
Affection Update Sneak Peek 2025-12-02
New Costume - Combat Field Medic video thumbnail Costume
New Costume - Combat Field Medic 2025-12-01
Watch more on the official YouTube channel

Gift Preferences

Need 2000 points of affection to reach Level 5 to unlock trait bonus and also get gold and game currency too

Level 5 Affection Bonus

Affection Bonus
Magic ATK: +10%

Favorite Gifts

These gifts give bonus points (20+ more) and are highly valued by this character

Snow Globe B

Snow Globe

Base: 10 + Bonus: +20 = Total: 30
For Max Affection: 67 gifts
Found in:
Luxurious Gift Box Luxurious Gift Box

Liked Gifts

These gifts give 10 points more and are appreciated by this character

Lamora Military Ration B

Lamora Military Ration

Base: 10 + Bonus: +10 = Total: 20
For Max Affection: 100 gifts
Found in:
Luxurious Gift Box Luxurious Gift Box
Forg Plush B

Forg Plush

Base: 10 + Bonus: +10 = Total: 20
For Max Affection: 100 gifts
Americano Voucher B

Americano Voucher

Base: 10 + Bonus: +10 = Total: 20
For Max Affection: 100 gifts
Found in:
Ordinary Gift Box Ordinary Gift Box
Terrarium B

Terrarium

Base: 10 + Bonus: +10 = Total: 20
For Max Affection: 100 gifts
Found in:
Brilliant Gift Box Brilliant Gift Box
Luxurious Gift Box Luxurious Gift Box

Alternative High-Value Option

Queen's Tiara provides the highest affection points (100) for any character, regardless of preferences

Queen's Tiara EX

Queen's Tiara

Base: 100 + Bonus: +0 = Total: 100
For Max Affection: 20 gifts
Found in:
Brilliant Gift Box Brilliant Gift Box