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Maximilia

Maximilia - EX rarity character from Horizon Walker
Maximilia Future Crystal

Maximilia

EX Cost 6

Maximilia, the First Princess of the Empire, was born as the rightful heir to the imperial throne.

Profile
Age: 26
Race: Human (Noctis Nebula)
Homeland: The Empire, Kaisersberg
Height: 184cm
Birthday: November 12th

Base Stats

Level 60, full EX (EX 6)

Core Stats
STR Melee ATK TEC Ranged ATK INT Magic ATK VIT Max HP AGI Evasion & AP Rec.
6
STR
5
TEC
5
INT
18
VIT
9
AGI
Combat
Max HP 1305
Melee ATK 109
Ranged ATK 93
Magic ATK 78
Speed 83
Starting AP* 114
AP Recovery 102
Accuracy 102
Evade 115
Crit Rate 22%
Crit DMG 150%
Block Rate 0

* Starting AP is the total AP at the start of battle: each character's own base starting AP plus their AP Recovery (shown above). The AP Recovery portion grows with AGI as you raise EX stages.

Attributes
Boost DEF
Slash 0 20
Pierce 0 20
Crush 0 20
Heat 0 0
Cold 0 0
Electric 0 0
Immaterial 0 40
Poison 0 0

Character Story

Maximilia, the First Princess of the Empire, was born as the rightful heir to the imperial throne. From a young age, she studied martial arts, politics, and military science, delving deeply into her duties and role. Though the Empire she sought to protect fell to ruin due to the Rifts, she understood her responsibility all too well.

She was no longer a princess, but she rallied the survivors and successfully led the Great Escape. Thanks to her leadership, many of those she led arrived safely on Earth, and under her efforts, they were integrated into Earth's society in exchange for their pledge to fight on behalf of their new home.

Since then, she has continued to support her people in their difficult settlement, contemplating whom she must now protect.

Skills

All skills shown at maximum level

Gap Stab

Skill

Stabs with a sword to attack. Deals Pierce DMG equal to 114% of Melee ATK.

Damage: 114% of Melee ATK

Guardian Barrier

Skill AP 70

Raises a massive [Guardian Barrier] to protect allies from enemies. Deals Crush DMG equal to 228% of Melee ATK to enemies within a wide rectangular area, knocks them back 3m, and summons [Guardian Barrier] in front. While [Guardian Barrier] is active, All DEF increases by 650, the unit cannot be pushed or pulled, and cannot perform Responses. [Guardian Barrier] disappears at the start of the caster's next turn. [Guardian Barrier] inherits 100% of the caster’s Max HP and 100% of DEF.

Damage: 228% of Melee ATK

Sunder Strike

Passive

When attacking, reduces the target's AP by 10 with a chance equal to Crit Rate. For each point of Vitality above 16, the reduction increases by 1.

Sovereign's Protection

Passive

Emits an aura with a 8m radius. Allies within the aura gain [Guard], and enemies gain [Pressure]. [Guard]: Increases All DEF by 190 and Crit Rate by 40%. [Pressure]: Decreases All DEF decreases by 420 and SPD by 38%.

Unique Traits

Imperial Bond

Unique Trait

When crisis strikes, the noble ties of blood grant strength to one another.

Marlon

Unique Trait

Humans from the planet Noctis Nebula, nearly identical to those on Earth but with a culture where magic advance beyond science.

The Last Heir

Unique Trait

Though the Empire has fallen, the battle techniques honed across generations endure.

Interested

Gift Level 5 Unique Trait

Interested in the Human God. Unlocks at Gift Affection Level 5: becomes active after reaching 2,000 affection points through gift-giving.

Unlocks at Gift Affection Level 5: This trait becomes active after reaching 2000 affection points through gift-giving.

Gift Affection Level 5 Bonus:
  • Max HP +10%

Community Build

Recommended build from the community spreadsheet by Envy, Liauw & Gamekee. View the full sheet .

Weapon

Kaiserstolz weapon

Kaiserstolz

Weapon Melee Attack Power 12.1 (77)

Critical Rate 7.7% (49%)

Substats Priority

  1. Crit Rate
  2. Melee Attack

Stigma

Reckoning of Sin stigma artLate GameReckoning of Sin

Set 2: Increases AP Recovery by 4% during combat.

Set 4: At the start of combat gain 30 AP.

On successful hit, inflict [Price of Sin] on the target. [Price of Sin]: Reduces Elements DEF by 200. The effect ends when the target is hit.

Reckoning of Sin stigma artEarly-Mid GameReckoning of Sin

Set 2: Increases AP Recovery by 4% during combat.

Set 4: At the start of combat gain 30 AP.

On successful hit, inflict [Price of Sin] on the target. [Price of Sin]: Reduces Elements DEF by 200. The effect ends when the target is hit.

Traits to Get

  • Heaven SentCritical Chance +5%
  • FortunateCritical Chance +4%
  • OverworkedAP Recovery +4%, Max HP -5%
  • PersistentAP Recovery +4%, Combat Start AP -5
  • RighteousAll ATK +2%, Max HP +2%
  • DurableAll Physical DEF +20

Skill Leveling Priority

  1. 1Passive 1: Sunder Strike
  2. 2Passive 2: Sovereign's Protection
  3. 3Skill 1: Guardian Barrier
  4. 4Basic Attack: Gap Stab

Demi-Ascension

EX Required

Upon Demi-Ascension, this character can replace the leader as party Executor, granting the squad Oblivia immunity. Deployment costs 20 Divine Power.

Spearhead's Gleam

Authority Skill
Ascension stage values:
Stage 7

When [Sunder Strike] successfully reduces an enemy's AP, restores AP to all allies equal to the amount reduced by [Sunder Strike]. (This AP restoration effect can trigger up to 10 times per round.)

Upon successfully Blocking, immediately gains 1 Counterattack opportunity. Block Chance increases by 100% of Crit Rate. Crit DMG increases by 110% of Crit Rate.

The [Guard] effect from Sovereign's Protection also applies to yourself.

Enables the use of [Resolve].

[#sepline]Resolve

For 2R, SPD increases by 300% and Melee ATK increases by 300%. While this effect is active, Guardian Barrier cannot be used. Gap Stab is replaced with Spatial Rend.

[#sepline]Spatial Rend

Consumes 60 AP to attack enemies within a 5m, 160° fan-shaped area, dealing Slash DMG equal to 120% of Melee ATK.

Random Might Skill

One of these 10 Might skills is granted randomly upon Demi-Ascension. Each skill ranges from Tier 1 to Tier 5, with higher tiers being rarer.

T1: 35%T2: 30%T3: 20%T4: 10%T5: 5%
Might of the West Wind

Might of the West Wind

T1 At the start of battle, increases SPD by 100 for 1R.
T2 At the start of battle, increases SPD by 125 for 1R.
T3 At the start of battle, increases SPD by 150 for 1R.
T4 At the start of battle, increases SPD by 175 for 1R.
T5 At the start of battle, increases SPD by 200 for 1R.
Might of Plunder

Might of Plunder

T1 Gain 4% Lifesteal when HP is 70% or lower.
T2 Gain 5% Lifesteal when HP is 70% or lower.
T3 Gain 6% Lifesteal when HP is 70% or lower.
T4 Gain 7% Lifesteal when HP is 70% or lower.
T5 Gain 8% Lifesteal when HP is 70% or lower.
Might of Pursuit

Might of Pursuit

T1 On your turn, defeating an enemy with an attack grants 10 AP. Can trigger up to 3 times per round.
T2 On your turn, defeating an enemy with an attack grants 12.5 AP. Can trigger up to 3 times per round.
T3 On your turn, defeating an enemy with an attack grants 15 AP. Can trigger up to 3 times per round.
T4 On your turn, defeating an enemy with an attack grants 17.5 AP. Can trigger up to 3 times per round.
T5 On your turn, defeating an enemy with an attack grants 20 AP. Can trigger up to 3 times per round.
Might of Distortion

Might of Distortion

T1 On attack, has a 40% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T2 On attack, has a 50% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T3 On attack, has a 60% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T4 On attack, has a 70% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T5 On attack, has a 80% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
Might of Fighting Spirit

Might of Fighting Spirit

T1 At the start of your turn, gains 1 Melee ATK for every 10 HP lost.
T2 At the start of your turn, gains 1 Melee ATK for every 8.75 HP lost.
T3 At the start of your turn, gains 1 Melee ATK for every 7.5 HP lost.
T4 At the start of your turn, gains 1 Melee ATK for every 6.25 HP lost.
T5 At the start of your turn, gains 1 Melee ATK for every 5 HP lost.
Might of Protection

Might of Protection

T1 At the end of your turn, grants a shield equal to 20% of your Max HP to an ally with a lower HP ratio than yourself.
T2 At the end of your turn, grants a shield equal to 24% of your Max HP to an ally with a lower HP ratio than yourself.
T3 At the end of your turn, grants a shield equal to 28% of your Max HP to an ally with a lower HP ratio than yourself.
T4 At the end of your turn, grants a shield equal to 32% of your Max HP to an ally with a lower HP ratio than yourself.
T5 At the end of your turn, grants a shield equal to 36% of your Max HP to an ally with a lower HP ratio than yourself.
Might of Frost

Might of Frost

T1 On attack, reduces the target's all ATK by 10% and decreases Cold DEF by 200.
T2 On attack, reduces the target's all ATK by 12.5% and decreases Cold DEF by 250.
T3 On attack, reduces the target's all ATK by 15% and decreases Cold DEF by 300.
T4 On attack, reduces the target's all ATK by 17.5% and decreases Cold DEF by 350.
T5 On attack, reduces the target's all ATK by 20% and decreases Cold DEF by 400.
Might of Insight

Might of Insight

T1 When it is not your turn, Crit DMG increases by 20%.
T2 When it is not your turn, Crit DMG increases by 25%.
T3 When it is not your turn, Crit DMG increases by 30%.
T4 When it is not your turn, Crit DMG increases by 35%.
T5 When it is not your turn, Crit DMG increases by 40%.
Might of Shattering

Might of Shattering

T1 Reduces Crit Rate by 20% and increases Crit DMG by 40%.
T2 Reduces Crit Rate by 25% and increases Crit DMG by 50%.
T3 Reduces Crit Rate by 30% and increases Crit DMG by 60%.
T4 Reduces Crit Rate by 35% and increases Crit DMG by 70%.
T5 Reduces Crit Rate by 40% and increases Crit DMG by 80%.
Might of Flame

Might of Flame

T1 At the start of battle, increases Heat Boost by 20.
T2 At the start of battle, increases Heat Boost by 25.
T3 At the start of battle, increases Heat Boost by 30.
T4 At the start of battle, increases Heat Boost by 35.
T5 At the start of battle, increases Heat Boost by 40.

Weapon: Kaiserstolz

Base stats grow with weapon level (Lv 1 to Lv 60). EX raises (EX 1 to EX 5) only improve the unique skill.

Kaiserstolz
One-handed Sword & Shield EX

Basic Stats (Lv 1 → Lv 60)

Melee ATK (rating) 12.1 → 77
Crit Rate (%) +7.7% → +49%

Unique Skill: Grace of the Empire

Unique
Skill values at raise:
EX 5

During battle, Max HP increases by 40%. All allies (excluding self) gain +360 Slash, Pierce, and Crush DEF.

Signature Skill: Will of Protection

Signature

During battle, Crit Rate increases by 20%. If Crit Rate exceeds 100%, every 5% excess Crit Rate increases the AP reduction of [Sunder Strike] by 1, up to 5. The DEF reduction effect of [Pressure] increases proportional to your Crit Rate, up to 40% at 100% Crit Rate.

Requires Maximilia: only takes effect while Maximilia has this weapon equipped. Fixed: no weapon level or EX scaling.

Note: This signature skill only activates when Maximilia equips this weapon.

Story Gallery

Illustrations from Maximilia's story episodes.

Maximilia story illustration: Friendship Story CG 1 Friendship Story CG 1 Maximilia story illustration: Friendship Story CG 2 Friendship Story CG 2 Maximilia story illustration: Friendship Story CG 2 (long hair variant) Friendship Story CG 2 (long hair variant)

Skins

Maximilia Default skin N01 Maximilia Default portrait icon

Default

Maximilia Swimsuit skin S01 Maximilia Swimsuit portrait icon

Swimsuit

Maximilia Hero Costume skin S02 Maximilia Hero Costume portrait icon

Hero Costume

Videos

Official videos featuring Maximilia from the Horizon Walker YouTube channel.

New Vanguard - Maximilia video thumbnail
New Vanguard New Vanguard - Maximilia 2026-03-23
New Costume - Lady Violet video thumbnail Costume
New Costume - Lady Violet 2026-03-24
Watch more on the official YouTube channel

Gift Preferences

Need 2000 points of affection to reach Level 5 to unlock trait bonus and also get gold and game currency too

Level 5 Affection Bonus

Affection Bonus
Max HP: +10%

Favorite Gifts

These gifts give bonus points (20+ more) and are highly valued by this character

Strategy Simulation Board Game S

Strategy Simulation Board Game

Base: 30 + Bonus: +20 = Total: 50
For Max Affection: 40 gifts
Found in:
Brilliant Gift Box Brilliant Gift Box
Luxurious Gift Box Luxurious Gift Box

Liked Gifts

These gifts give 10 points more and are appreciated by this character

Americano Voucher B

Americano Voucher

Base: 10 + Bonus: +10 = Total: 20
For Max Affection: 100 gifts
Found in:
Ordinary Gift Box Ordinary Gift Box
Magical Fairy Tale Book A

Magical Fairy Tale Book

Base: 20 + Bonus: +10 = Total: 30
For Max Affection: 67 gifts
Found in:
Luxurious Gift Box Luxurious Gift Box

Alternative High-Value Option

Queen's Tiara provides the highest affection points (100) for any character, regardless of preferences

Queen's Tiara EX

Queen's Tiara

Base: 100 + Bonus: +0 = Total: 100
For Max Affection: 20 gifts
Found in:
Brilliant Gift Box Brilliant Gift Box