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Weapon Details

Weapon Information

FF Core

FF Core

Ancient Core • S Weapon Lv 1 - 60

S Rarity • Ancient Core

This core, created by the Bureau of Rift Management, incorporates a force field specification and utilizes Earth’s force field technology to provide various forms of defense.

Basic Stats (Lv 1 → Lv 60)

Stat Lv 1 Lv 60
Melee ATK (rating) 9.9 63
Max HP 66 420

Base stats grow with weapon level (Lv 1 to 60, values at Lv 60 are the max). ATK rating uses the game's 10-point scale; (%) rows are bonuses applied to the wielder's stats.

Special Effect: Elemental Adaptation

Special
Skill Lv 1

When hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 150 for 1R.

Skill Lv 2

When hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 180 for 1R.

Skill Lv 3

When hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 210 for 1R.

Skill Lv 4

When hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 240 for 1R.

Skill Lv 5

When hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 270 for 1R.

The special effect improves as the weapon is upgraded (skill Lv 1 to 5); base stats grow with weapon level separately.