Weapon Details
Weapon Information
FF Core
Ancient Core •
Weapon Lv 1 - 60
This core, created by the Bureau of Rift Management, incorporates a force field specification and utilizes Earth’s force field technology to provide various forms of defense.
Basic Stats (Lv 1 → Lv 60)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Melee ATK (rating) | 9.9 | 63 |
| Max HP | 66 | 420 |
Base stats grow with weapon level (Lv 1 to 60, values at Lv 60 are the max). ATK rating uses the game's 10-point scale; (%) rows are bonuses applied to the wielder's stats.
Special Effect: Elemental Adaptation
SpecialWhen hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 150 for 1R.
When hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 180 for 1R.
When hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 210 for 1R.
When hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 240 for 1R.
When hit, gains Heat DEF, Cold DEF, Electric DEF, and Poison DEF by 270 for 1R.
The special effect improves as the weapon is upgraded (skill Lv 1 to 5); base stats grow with weapon level separately.