Valora

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Character Overview

Valora - SSR Assassin character from Silver and Blood gacha game

Valora

Steeled Mare

Class
Assassin
Rarity
SSR
Faction
Ancestors
Equipment
Light
Moon Phase
Full Moon
Attack Type
P.DMG
Melee AOE DMG Debuff

Complete Base Stats

Stats shown at Level 200 (current max level)

Core Combat Stats

HP
168,000
ATK
10,063
P.DEF
3,927
M.DEF
3,385

Speed & Recovery

ATK SPD
0
Bloodsoul Recovery
1000

Critical Stats

CRIT Rate
5%
CRIT DMG Increase
150%

Damage Bonuses

All DMG Bonus
0%
P.DMG Bonus
0%
M.DMG Bonus
0%

Special Stats

All DMG Reduction
0%
Healing Bonus
0%
Blood Power
21,528

Skills

Swing

Normal Attack

Deals 150.0% ATK (P. DMG).

Steely Resolve

Special

When the battle begins, Rushes forward and deals 600.0% ATK (P. DMG) to the first enemy hit, creating a Hellfire circle around them for 15 sec and marking them as the target. Hellfires deal 150.0% ATK (P. DMG) to enemies within range every 1.5 sec. Passively triggers every 7 sec, causing all Hellfires on the field to explode, dealing P. DMG equal to 200.0% times of base DMG to enemies within range. This DMG is guaranteed to CRIT.

Soul Immolation

Passive

Valora increases her ATK and CRIT Rate based on the range of Hellfire, by up to 40.0%. All enemies within range of Hellfire gain Soul Burn. When casting her Ultimate, Valora gains a Shield equal to 30.0% Max HP that lasts until her Ultimate ends. During this period, when any of Valora's Shields are broken, Valora becomes Untargetable for 2 sec. Soul Burn: CRIT DMG Taken +20.0%, increasing by 5.0% every 3 sec, up to 40.0%. Shield: When receiving DMG, loses Shield Strength instead of HP. When receiving True DMG or Piercing DMG, loses Shield Strength equal to 200% of DMG taken. Shield cannot exceed 200% of Max HP.

Spiritual Anguish

Ultimate Cost: 6

This Ultimate has Overdrive. Valora gains immunity to all control effects and rushes toward the farthest or selected enemy on Ludgard, dealing 200.0% ATK (P. DMG) to enemies along the path and applying Stun for 1 sec, then dealing 225.0% ATK (P. DMG) to the target and nearby enemies. After her first rush, Valora Channels for 15 sec, during which she rushes toward the farthest enemy every 8 sec, dealing 200.0% ATK (P. DMG) to enemies along her path as well as the target. In this phase, enemies not yet affected by rush are prioritized. After each rush, deals 225.0% ATK (P. DMG) to enemies in a cone around the nearest target. Each rush during her Ultimate leaves Hellfire on the ground for 15 sec, dealing 150.0% ATK (P. DMG) to enemies within range once every 1.5 sec. Stun: Control: Strong. The carrier stops and remains unable to cast Ultimate, Special (Active), Basic ATKs, or move during the effect. Overdrive: When above 50% Bloodsoul, can be cast even with insufficient Bloodsoul. If there is extra Bloodsoul when casting, enters Overdrive, during which any Ultimates costing over 0 cannot be cast, however Bloodsoul recovery rate is increased by 20%. Overload ends when Bloodsoul recovers to 0.

Game Mechanics

Moon Phase Effect

Full Moon: Activate Moon Phase: Full Moon by using Ultimate in battle. While Blood Moon is active, all Vassals gains Ultimate Bloodsoul Cost -1 and 25% more DMG.

Attack Type

P.DMG: DMG dealt through physical means like swords and bows. Increasing P. DEF reduces DMG taken from this type.

Equipment

Light Equipment: Attack-focused gear with high offensive stats

Class

Assassin: Adept at breaking through or avoiding the front line, directly striking the weaker middle and backline enemies.

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