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Horus Build Guide

Horus portrait

Horus

Disruptor class icon
Kemich
SSR Holy Disruptor Disruptor

Horus is a debuffer and DOT damage character. She scales with attack power. Her Ultimate can interrupt skill casting. She mainly focuses on ATK and Penetration.

Skill Priority

Skill level recommendations:

1
Passive: Solar Divine Judgment
Level 14
When using skills (Ultimate & Auto skill) on targets with [Seal], consumes 1 layer and triggers area explosion (4m radius) that causes 120% attack power holy damage to targets. Hit targets gain 1 layer [Piercing]. [Piercing] Effect: Each layer deals 19.2% attack power holy damage every 3 seconds. Maximum Stacks: 10 layers for continuous damage for 10 seconds
2
Auto Skill: Arrow of Atum
Level 14
Cooldown: 5.0s Shoots arrows at target. Deals 120% attack power holy damage to target and 2m radius. Adds 1 layer [Piercing] to all hit enemies. [Piercing] Effect: Each layer deals 19.2% attack power holy damage every 3 seconds. Maximum Stacks: 10 layers for continuous damage for 10 seconds
3
Ultimate: Eye of Wadjet
Level 14
Energy Cost: 3 Deals 480% attack power holy damage to target. Adds 1 layer [Seal] and 1 layer [Piercing]. Skill Interrupt: This Ultimate can interrupt Skill casting (Good in PVE for Boss)
4
Normal Attack: Holy Radiance Arrow
Level 14
Deals holy damage equal to 120% of Attack to enemy

Recommended Memory Cards

These are the best memory cards for Horus:

Cute Little Things memory card
Cute Little Things ★ Exclusive
Highly Recommended
Attack power increases by 40%. When you have (DOT) continuous damage, Target take 24% increased damage, lasts 3 seconds
Stats: HP 5,040 / ATK 780 / DEF 474

Alternative Memory Cards

Good alternative options if you don't have the recommended cards:

The Knight and the Fuzzy memory card
The Knight and the Fuzzy
ATK +40%. Enemies hit by the Ultimate gain [Frontline Edict] for 7s. Targets within 3m also gain [Enhanced Frontline Edict]. [Frontline Edict]: DEF -12.5%. Energy Gain Efficiency -10%. [Enhanced Frontline Edict]: DEF -45%. Energy Gain Efficiency -30%.
Stats: HP 6,000 / ATK 600 / DEF 600
A perfect makeup look? memory card
A perfect makeup look?
Attack power increased by 40%. When a Ultimate Skill deals damage, the target takes 36% more damage and receives 40% less healing for 5 seconds.
Stats: HP 6,000 / ATK 600 / DEF 600
Discipline Director memory card
Discipline Director
Attack Power increases by 40%. When the wearer's skill or ultimate hits a target that target's healing received is reduced by 12% and shielding received is reduced by 10% for 3 seconds. This effect cannot stack. If the target has a shield at that time the target's damage dealt is reduced by 18% for 3 seconds. This effect cannot stack.
Stats: HP 6,000 / ATK 600 / DEF 600

Runes Priorities

Focus on these rune stats for Horus:

Primary Stat:
Attack
Secondary Stat:
Penetration

Highly Recommended Stats:

ATK% Penetration

Additional Stats:

ATK HP DEF
Build Note: ATK% and Penetration are good, but the damage is still weak. Her DOT stacking and damage taken debuff are not bad. Taking HP and DEF is not bad either - it's better than crit rate and crit damage because you don't really benefit much since you deal DOT damage.

Recommended Rune Sets:

Giants rune (4-piece)
4-piece
+
Gimel-Continuous-Damage rune (2-piece)
2-piece
Iota 4-piece + Gimel 2-piece
2-piece (Iota): Attack Power increased by 8%
4-piece (Iota): When the wearer is a Disruptor, dealing damage with an Ultimate Skill increases the target’s damage taken by 10% for 5 seconds (does not stack)
2-piece (Gimel): Damage Over Time increased by 20%

Alternative Builds:

Gimel-Continuous-Damage rune (4-piece)
4-piece
+
Giants rune (2-piece)
2-piece
Gimel 4-piece + Iota 2-piece
2-piece (Gimel): Damage Over Time increased by 20%
4-piece (Gimel): After dealing Damage Over Time, own Attack Power increases by 2%, stacking up to 10 times, lasting 5 seconds
2-piece (Iota): Attack Power increased by 8%

Main Stats by Position

Recommended main stats for each rune position for Horus:

Position 1: Fixed Main Stat

HP (Flat Value)

Always HP - no other options

Position 2: Fixed Main Stat

Attack (Flat Value)

Always Attack - no other options

Position 3: Fixed Main Stat

Defense (Flat Value)

Always Defense - no other options

Position 4: Variable Main Stats

Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)

Position 5: Variable Main Stats

Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)

Position 6: Variable Main Stats

Available Options:
Attack (%) HP (%) Defense (%)

Awakening Priority

A1 Mid

Attack power increased by 20%

A2 Good

When dealing continuous damage, targets receive 20% increased continuous damage for 3 seconds. Repeated triggers can refresh the duration

A3 Mid

[Skill] and [Normal Attack] level and level cap +4

A4 Good

[Continuous Damage] effects deal +35% increased damage

A5 Mid

[Ultimate] and [Passive] level and level cap +4

A6 Mid

When dealing damage to targets that have [Continuous Damage] status, gain 20% holy resistance penetration

Team Synergy

Good Teammates:

OdinGaiaJillFreyaKellerLust - Asmodeus

The main problem with Horus is she doesn't provide any strong debuff. Her main thing is DOT damage and it's not enough. The good thing about her is that her base ATK is really high!