SSR Holy Supporter Supporter
This buffer really unique, she can provide both offensive and defensive buffs through her Holy Sword abilities. She can boost team ATK, DEF, and damage reduction while providing consistent energy generation. Some characters scale with DEF and HP when dealing DMG so she has potential to be a very strong buffer.
Skill Priority
Skill level recommendations:
1
Ultimate
Level 14
Auto-trigger: 1.0s
Energy Cost: 3
The [Destruction Sword] falls at the location of our unit with the highest attack power, dealing 240% attack power holy damage to all enemy units within a 5-meter radius, and increasing the attack power of all friendly units within the radius by 60% and their damage dealt by 48%, lasting for 10 seconds. The [Guardian Sword] falls at the location of our unit with the highest defense power, dealing 240% attack power holy damage to all enemy units within a 5-meter radius, and increasing the defense of all friendly units within the radius by 60% and reducing damage taken by 19%, lasting for 10 seconds.
2
Auto Skill
Level 14
Auto-trigger: 5.0s
All friendly units receive the [Blessing]. During the duration of the [Blessing], this character deals 36% more damage and takes 12% less damage. The [Blessing] will disappear after taking 5 instances of damage or after 10 seconds.
3
Passive
Level 14
Upon entering combat, immediately gain 3 energy points and have your energy gain efficiency reduced by 30% for 10 seconds. Upon entering combat, Morgan le Fay's 29% attack/defense/health will be converted into the ally with the highest attack/defense/health respectively. Morgan le Fay immediately gains 1 energy point after each skill use.
4
Normal Attack
Level 14
Auto-trigger: 2.0s
Deals 120% attack power as holy damage to the designated enemy unit.
Recommended Memory Cards
These are the best memory cards for Morgan Le Fay:
ATK increased by 30%, DEF increased by 30%, HP increased by 30%. When the equipper is of Holy attribute, after dealing Normal Attack DMG, all allies' Energy gain efficiency is increased by 18%, stacking up to 4 times, lasting 5s
Stats: HP 6,000 / ATK 600 / DEF 600
Our entire party's attack power, defense power, and HP are increased by 32%. Each time the wearer uses a skill, our entire party's maximum HP increases by 14% and all skill cooldowns decrease by 5%, stacking up to 5 times.
Stats: HP 6,000 / ATK 600 / DEF 600
Increases the attack and defense of all allies by 32%. Each time the wearer uses a skill, the maximum HP of all allies increases by 6% (up to 10 stacks).
Stats: HP 6,000 / ATK 600 / DEF 600
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
Base Stats Boost: ATK +40%.
Passive: After allies' Ultimate deals DMG, increases self Energy Recovery Rate by 200% (4s) and gains 1 stack of [Brilliance] (5s, max 50 stacks).
Every 5 stacks of [Brilliance] increases all allies' DMG by 9%.
Stats: HP 6,000 / ATK 600 / DEF 600
At the start of battle, all allied characters' damage increases by 40%, with Normal Attack damage additionally increased by 40%
Every 5 Normal Attack damages dealt by the wearer increases team Attack Power by 40%, lasting 5 seconds
Stats: HP 6,000 / ATK 600 / DEF 600
After entering battle, all team members' damage increases by 40%, Pursue Damage increases by an additional 40%, when the wearer's ULT consumes 8 or more energy, all team members' Energy Gain Efficiency increases by 100% for 10 seconds
Stats: HP 6,000 / ATK 600 / DEF 600
Runes Priorities
Focus on these rune stats for Morgan Le Fay:
Primary Stat:
ATK%,DEF%,HP%
Secondary Stat:
ATK%,DEF%,HP%
Highly Recommended Stats:
ATK% DEF% HP%
Additional Stats:
ATK DEF HP
Build Note: Her Passive Turn 29% of her ATK/DEF/HP is converted and transferred to the ally with the highest ATK/DEF/HP, if you go full HP you going to buff HP unit that scale with hp, same with def and ATK. so we should choose one of these !.
Recommended Rune Sets:
Kappa 4-piece + Poki 2-piece
2-piece (Kappa): Defense increased by 12%
4-piece (Kappa): Within 10 seconds of battle start, the team’s Energy gain efficiency increases by 30% (does not stack; other 4-piece Daleth set effects in the team are disabled)
2-piece (Poki): Defense increases by 12%
Iota 2-piece + Epsilon 2-piece + Alpha 2-piece
Iota: Attack Power increased by 8%
Epsilon: Attack increases by 8%
Alpha: Attack increases by 8%
Epsilon 4-piece + Alpha 2-piece
2-piece (Epsilon): Attack increases by 8%
4-piece (Epsilon): After casting an ULT, team damage increases by 10% for 10 seconds (identical passive effects do not stack)
2-piece (Alpha): Attack increases by 8%
Poki 2-piece + Kappa 2-piece + Zane 2-piece
Poki: Defense increases by 12%
Kappa: Defense increased by 12%
Zane: HP increases by 8%
Main Stats by Position
Recommended main stats for each rune position for Morgan Le Fay:
Position 1: Fixed Main Stat
Always HP - no other options
Position 2: Fixed Main Stat
Always Attack - no other options
Position 3: Fixed Main Stat
Always Defense - no other options
Position 4: Variable Main Stats (3 Build Options)
Recommended: HP (%) / ATK (%) / DEF (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Choose based on build target: HP% for HP scaling allies, ATK% for ATK scaling allies, DEF% for DEF scaling allies
Position 5: Variable Main Stats (3 Build Options)
Recommended: HP (%) / ATK (%) / DEF (%)
Available Options:
Fire Attribute Damage (%) Wind Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Choose based on build target: Holy Attribute Damage % for general DPS, or main stat (HP%/ATK%/DEF%) based on team composition
Position 6: Variable Main Stats (3 Build Options)
Recommended: HP (%) / ATK (%) / DEF (%)
Available Options:
Attack (%) HP (%) Defense (%)
Final stat should match your primary build focus for maximum stat transfer
Awakening Priority
A2 is the biggest early jump, then A4. A3/A5 raise skill level caps (+2 each) and are dupe-gated: take A6 last for the team-wide bonus.
The passive effect [Upon entering combat, immediately gain 3 energy points and reduce energy gain efficiency by 30% for 10 seconds] has been changed to Upon entering combat, immediately gain 5 energy points.
Upon entering battle, all our units immediately receive the [Blessing].
[Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
All allied units gain the passive effect of conversion ability.
[Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
[Destruction Holy Sword] Grants all allied units within range an additional 10% all-resistance penetration.
[Tank Holy Sword] Grants all allied units within range an additional 10% all-resistance.
Team Synergy
Good Teammates:
GaiaJillFreyaKellerLust - AsmodeusNephthys
This unit works everywhere tbh, she fit in every team and quite good