SR Fire Attacker DPS
Shanna (Saya) is an SR crit duelist: her passive stacks [Focus] (+3.7% Crit Rate, up to 10 stacks = +37%) just from hitting the same target with normal attacks, her ULT dashes in for 480%, and her auto hits 240%. Against bosses her free crit stacking makes her punch far above her rarity: keep her locked on one target.
Skill Priority
Skill level recommendations:
1
Passive: Heroes Never Retreat!
Level 14
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 3.7%, up to 10 stacks
2
Ultimate: Invincible Blade
Level 14
Energy Cost: 3
Cooldown: 1.0s
Dashes to the targeted enemy unit And deals 480% Attack as fire damage
3
Auto Skill: Great! Greater! Greatest! Sword!
Level 14
Cooldown: 5.0s
Deals 240% Attack as fire damage to the targeted enemy unit
4
Normal Attack: Light Art Strike
Level 14
Cooldown: 2.0s
Deals 120% Attack as fire damage to the targeted enemy unit
Recommended Memory Cards
These are the best memory cards for Shanna:
When there are fewer than 2 enemies on the field, Critical Damage increases by 72%
Note: Themed SR card: +72% Crit DMG when fewer than 2 enemies remain. Her free crit rate makes this brutal in boss rooms.
Stats: HP 4,200 / ATK 650 / DEF 395
Critical Rate increased by 34%
Pursue Damage dealt by the wearer increases Critical Damage by 68%
Stats: HP 5,040 / ATK 780 / DEF 474
Critical hit rate increased by 40%, attack power increased by 40%. Each time the wearer's attack hits an enemy, they accumulate 1 stack of [Battle Spirit]. Once [Battle Spirit] reaches 10 stacks, all [Battle Spirit] will be consumed, and the [Penetrating] effect will be gained, increasing critical hit damage dealt by 50% for 5 seconds. [Battle Spirit] will not accumulate while the [Penetrating] effect is active.
Stats: HP 5,040 / ATK 780 / DEF 474
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
Attack power increases by 40%, and all damage increases by 40% when casting an ultimate skill.
After the equipped character casts an ultimate skill, gain 1 stack of [Charge]. After dealing damage to any target, consume [Charge] to apply 1 stack of [Final Flame].
[Final Flame]: Deals 15% Blaze</color> damage every 2 seconds, up to 5 stacks, lasting 10 seconds.
Stats: HP 5,040 / ATK 780 / DEF 474
Increases critical hit rate by 34%. When other friendly units cast a Ultimate Skill, the wearer's damage increases by 24% for 5 seconds, and can be stacked up to 3 times.
Stats: HP 5,040 / ATK 780 / DEF 474
Attack increases by 40%, when attacking targets affected by Damage Over Time, damage increases by 40%
Stats: HP 5,040 / ATK 780 / DEF 474
Runes Priorities
Focus on these rune stats for Shanna:
Secondary Stat:
Crit Rate
Highly Recommended Stats:
ATK% Crit Rate%
Additional Stats:
Crit DMG% Penetration ATK
Build Note: Multipliers are large, so % damage and crit scale harder than flat ATK: element damage on position 5, crit on position 4.
Recommended Rune Sets:
Hepha 4-piece + Beth 2-piece
2-piece (Hepha): Blaze damage increased by 10%
4-piece (Hepha): When dealing Blaze attribute Ultimate Skill damage, Critical Rate is increased by 12% and Attack Power is increased by 16%
2-piece (Beth): Critical Rate increases by 6%
Alternative Builds:
Beth 4-piece + Alpha 2-piece
2-piece (Beth): Critical Rate increases by 6%
4-piece (Beth): When HP is above 80%, Critical Damage increases by 24%
2-piece (Alpha): Attack increases by 8%
Main Stats by Position
Recommended main stats for each rune position for Shanna:
Position 1: Fixed Main Stat
Always HP - no other options
Position 2: Fixed Main Stat
Always Attack - no other options
Position 3: Fixed Main Stat
Always Defense - no other options
Position 4: Variable Main Stats
Recommended: Attack (%) / Critical Rate (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Pick the recommended stat pair that matches the rune build below.
Position 5: Variable Main Stats
Recommended: Fire Attribute Damage (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Position 6: Variable Main Stats
Recommended: Attack (%)
Available Options:
Attack (%) HP (%) Defense (%)
Awakening Priority
A2 is the biggest early jump, then A4. A3/A5 raise skill level caps (+2 each) and are dupe-gated: take A6 last for the team-wide bonus.
When [Focus] reaches 10 stacks, normal attacks deal an additional 20% Attack as Blaze</color> damage
Each normal attack on the same target adds one stack of [Focus]
[Skill] and [Normal Attack] level and level cap +4
Skill damage increases by 30%
[ULT] and [Passive] level and level cap +4
When [Focus] reaches 10 stacks, normal attack critical damage increases by 50%
Team Synergy
Good Teammates:
Zashiki-warashiKelaMordredBorsNephthysMorgan Le Fay
Wants team buffs and protection: a top Supporter multiplies her damage, the Healer keeps her standing, and the Tank holds the enemy off her.