Apep
Character Overview
Apep
SSR Warrior
Kemich (凱米奇)
The Kemich faction with Egyptian mythology influences
Character Stats
Core Combat Stats
Max values are base stats with the full talent tree unlocked.
Additional Stats
Class
Memory Compatibility: Warrior class only
Skills
Gale Strike
Normal AttackWind-covered wall
Kazeyu
Feng Hui
PassiveCombo Skill
Team SkillSelf Defense increases by 15%
At battle start, every 500 Defense reduces team damage taken by 1.5%, up to 6 times
Talent Tree
Complete Tree Grants (Apep):
Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.
1. Enhancement Nodes (E1 - E3)
The biggest boosts in the tree - unlock them first. Bonuses vary per character:
2. Stat Nodes (N1 - N10)
10 nodes tailored to this character's kit. The last two are level-gated capstones.
| Node | Stat Bonus | Unlock | Materials | |
|---|---|---|---|---|
| N1 | HP +3.2% | After E1 | | |
| N2 | DEF +4.8% | Start | — | |
| N3 | DEF +4.8% | After N1 | | |
| N4 | DEF +4.8% | After N1 | | |
| N5 | DEF +7.2% | After N2 | | |
| N6 | DEF +7.2% | After N2 | | |
| N7 | HP +4.8% | After E2 | | |
| N8 | DEF +7.2% | After E2 | | |
| N9 | DEF +9.6% | Lv 80 | | |
| N10 | HP +6.4% | Lv 75 | | |
3. Skill Branch Levels
Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).
| Branch Level | Materials | |
|---|---|---|
| 2 | | — |
| 3 | | |
| 4 | | |
| 5 | | |
| 6 | | |
| 7 | | |
| 8 | | |
| 9 | | |
| 10 | | |
Awakening Effects
Dupe 1
Effect: Each time you deal normal attack damage, your defense increases by 5% for 10 seconds, stacking up to a maximum of 30%.
Dupe 2
Effect: Using enhanced Ultimate Skills also has a healing effect, with the healing amount being equal to that of the Ultimate Skill itself.
Dupe 3
Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
Dupe 4
Effect: Defense increased by 45%
Dupe 5
Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
Dupe 6
Effect: All resistances increased by 10%, storm resistance increased by an additional 10%
All damage dealt penetrates 10% of storm resistance
Memory Card: Wrong time of appearance
Memory Card Stats (Lv.80 Max)
Memory Effects
Defense increased by 48%
When HP is below 50%, the wearer recovers 1% of maximum HP after attacking
When HP is above 50%, damage taken is reduced by 6% and damage dealt is increased by 24%.
Defense increased by 52%
When HP is below 50%, the wearer recovers 1.2% of maximum HP after attacking
When HP is above 50%, damage taken is reduced by 7% and damage dealt is increased by 28%.
Defense increased by 56%
When HP is below 50%, the wearer recovers 1.4% of maximum HP after attacking
When HP is above 50%, damage taken is reduced by 8% and damage dealt is increased by 32%.
Defense increased by 60%
When HP is below 50%, the wearer recovers 1.6% of maximum HP after attacking
When HP is above 50%, damage taken is reduced by 9% and damage dealt is increased by 36%.
Defense increased by 64%
When HP is below 50%, the wearer recovers 2% of maximum HP after attacking
When HP is above 50%, damage taken is reduced by 10%, and damage dealt is increased by 40%.
⚠️ Equipment Limitation
Warrior Class Only
This memory card is restricted to Warrior class characters only.