Gaia
Character Overview
Gaia
SSR Healer
Otis (奧帝斯)
The Otis faction with Greek mythology influences
Character Stats
Core Combat Stats
Max values are base stats with the full talent tree unlocked.
Additional Stats
Class
Memory Compatibility: Healer class only
Skills
Factor Split
Normal AttackGenetic Disintegration
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.3% maximum HP + 5.5% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.4% maximum HP + 6% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.3% maximum HP + 5.5% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.4% maximum HP + 6% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.3% maximum HP + 5.5% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.4% maximum HP + 6% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.3% maximum HP + 5.5% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.4% maximum HP + 6% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.3% maximum HP + 5.5% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.8% maximum HP + 10% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.8% maximum HP + 10.5% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.8% maximum HP + 10% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 0.8% maximum HP + 10.5% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Launches a floating device to other allied units
When the target takes damage, the floating device restores HP to all allied units every second for 5 seconds, equal to Gaia's 1% maximum HP + 12% HP
When Gaia uses her ultimate skill, she can replenish floating devices to other allied units
Dominion Authority: Primordial Order
Increases the maximum HP of all allied units by 27.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 5.5% of Gaia's maximum HP
Increases the maximum HP of all allied units by 30%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 6% of Gaia's maximum HP
Increases the maximum HP of all allied units by 32.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 6.5% of Gaia's maximum HP
Increases the maximum HP of all allied units by 35%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 7% of Gaia's maximum HP
Increases the maximum HP of all allied units by 37.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 7.5% of Gaia's maximum HP
Increases the maximum HP of all allied units by 40%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 8% of Gaia's maximum HP
Increases the maximum HP of all allied units by 42.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 8.5% of Gaia's maximum HP
Increases the maximum HP of all allied units by 45%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 9% of Gaia's maximum HP
Increases the maximum HP of all allied units by 47.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 9.5% of Gaia's maximum HP
Increases the maximum HP of all allied units by 50%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 10% of Gaia's maximum HP
Increases the maximum HP of all allied units by 52.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 10.5% of Gaia's maximum HP
Increases the maximum HP of all allied units by 55%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 11% of Gaia's maximum HP
Increases the maximum HP of all allied units by 57.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 11.5% of Gaia's maximum HP
Increases the maximum HP of all allied units by 60%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle, lasting 20 seconds
During the buff duration, Gaia can use [Emergency Healing]
[Emergency Healing]: Heals the allied unit with the lowest current HP percentage once, restoring HP equal to 12% of Gaia's maximum HP
Primordial Return
PassiveAfter entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 27.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 60%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 27.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 60%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 27.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 60%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 27.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 60%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 27.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 60%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 27.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 60%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 27.5%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
After entering battle, the allied unit with the lowest defense gains [Mother's Love]
While under [Mother's Love], the unit's maximum HP increases by 60%, with the increased maximum HP not exceeding 15% of Gaia's maximum HP upon entering battle
When a unit with [Mother's Love] takes fatal damage, the [Life Extension] effect triggers, immediately restoring HP to 100% and gradually losing HP afterward, with the rate of HP loss increasing each second. The HP loss stops if the unit successfully kills a target during this period
Each unit can trigger this effect once per battle, and [Mother's Love] disappears if Gaia falls
Combo Skill
Team SkillSelf Max HP increases by 10%
At battle start, every 5000 Max HP increases self Healing by 5%, up to 6 times
Talent Tree
Complete Tree Grants (Gaia):
Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.
1. Enhancement Nodes (E1 - E3)
The biggest boosts in the tree - unlock them first. Bonuses vary per character:
2. Stat Nodes (N1 - N10)
10 nodes tailored to this character's kit. The last two are level-gated capstones.
| Node | Stat Bonus | Unlock | Materials | |
|---|---|---|---|---|
| N1 | Healing +4% | After E1 | | |
| N2 | HP +3.2% | Start | — | |
| N3 | HP +3.2% | After N1 | | |
| N4 | DEF +4.8% | After N1 | | |
| N5 | HP +4.8% | After N2 | | |
| N6 | DEF +7.2% | After N2 | | |
| N7 | Healing +6% | After E2 | | |
| N8 | HP +4.8% | After E2 | | |
| N9 | HP +6.4% | Lv 80 | | |
| N10 | Healing +8% | Lv 75 | | |
3. Skill Branch Levels
Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).
| Branch Level | Materials | |
|---|---|---|
| 2 | | — |
| 3 | | |
| 4 | | |
| 5 | | |
| 6 | | |
| 7 | | |
| 8 | | |
| 9 | | |
| 10 | | |
Awakening Effects
Dupe 1
Effect: Characters with [Maternal Love] gain 45% increased Defense [Lifeline] effect's HP loss effect lasts up to 10 seconds
Dupe 2
Effect: Upon entering battle, immediately cast Ultimate Skill with no cost
Using [Emergency Heal] also refreshes the duration of Ultimate Skill buff effects
Dupe 3
Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
Dupe 4
Effect: Healing Amount increased by 37.5%
Dupe 5
Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
Dupe 6
Effect: Upon entering battle, the two allied characters with the lowest Defense also gain [Maternal Love] Characters with [Maternal Love] gain an additional 50% Max HP
Memory Card: A Smile to Topple Cities
Memory Card Stats (Lv.80 Max)
Memory Effects
HP increased by 24%, Healing Amount increased by 24%. When the wearer heals within 1 second, Healing Amount additionally increased by 24%
HP increased by 28%, Healing Amount increased by 28%. When the wearer heals within 1 second, Healing Amount additionally increased by 28%
HP increased by 32%, Healing Amount increased by 32%. When the wearer heals within 1 second, Healing Amount additionally increased by 32%
HP increased by 36%, Healing Amount increased by 36%. When the wearer heals within 1 second, Healing Amount additionally increased by 36%
HP increased by 40%, Healing Amount increased by 40%. When the wearer heals within 1 second, Healing Amount additionally increased by 40%
⚠️ Equipment Limitation
Healer Class Only
This memory card is restricted to Healer class characters only.