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Shanna

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Character Overview

Shanna - SR Attacker character from Zone Nova gacha game

Shanna

SR Attacker

Safir (薩緋爾)

The Safir faction

Class
Attacker
Rarity
SR
Element
Fire
Role
DPS
Faction
Safir (薩緋爾)

Character Stats

Core Combat Stats

HP
4,200
Max: 6,694
Attack
650
Max: 1,088
Defense
395
Max: 442

Max values are base stats with the full talent tree unlocked.

Additional Stats

Energy Regen
0.25/s
Crit Rate
0%
Crit Damage
50%

Class

Attacker class icon
Attacker

Memory Compatibility: Attacker class only

Gameplay Tags
MeleeNormal AttackCrit RateCrit DmgBuff

Skills

Skill Level

Light Art Strike

Normal Attack
Deals 55% Attack as fire damage to the targeted enemy unit
Deals 60% Attack as fire damage to the targeted enemy unit
Deals 65% Attack as fire damage to the targeted enemy unit
Deals 70% Attack as fire damage to the targeted enemy unit
Deals 75% Attack as fire damage to the targeted enemy unit
Deals 80% Attack as fire damage to the targeted enemy unit
Deals 85% Attack as fire damage to the targeted enemy unit
Deals 90% Attack as fire damage to the targeted enemy unit
Deals 95% Attack as fire damage to the targeted enemy unit
Deals 100% Attack as fire damage to the targeted enemy unit
Deals 105% Attack as fire damage to the targeted enemy unit
Deals 110% Attack as fire damage to the targeted enemy unit
Deals 115% Attack as fire damage to the targeted enemy unit
Deals 120% Attack as fire damage to the targeted enemy unit

Great! Greater! Greatest! Sword!

Auto Skill Cooldown: 5.0s
Deals 110% Attack as fire damage to the targeted enemy unit
Deals 120% Attack as fire damage to the targeted enemy unit
Deals 130% Attack as fire damage to the targeted enemy unit
Deals 140% Attack as fire damage to the targeted enemy unit
Deals 150% Attack as fire damage to the targeted enemy unit
Deals 160% Attack as fire damage to the targeted enemy unit
Deals 170% Attack as fire damage to the targeted enemy unit
Deals 180% Attack as fire damage to the targeted enemy unit
Deals 190% Attack as fire damage to the targeted enemy unit
Deals 200% Attack as fire damage to the targeted enemy unit
Deals 210% Attack as fire damage to the targeted enemy unit
Deals 220% Attack as fire damage to the targeted enemy unit
Deals 230% Attack as fire damage to the targeted enemy unit
Deals 240% Attack as fire damage to the targeted enemy unit

Invincible Blade

Ultimate Cost: 3
Dashes to the targeted enemy unit And deals 220% Attack as fire damage
Dashes to the targeted enemy unit And deals 240% Attack as fire damage
Dashes to the targeted enemy unit And deals 260% Attack as fire damage
Dashes to the targeted enemy unit And deals 280% Attack as fire damage
Dashes to the targeted enemy unit And deals 300% Attack as fire damage
Dashes to the targeted enemy unit And deals 320% Attack as fire damage
Dashes to the targeted enemy unit And deals 340% Attack as fire damage
Dashes to the targeted enemy unit And deals 360% Attack as fire damage
Dashes to the targeted enemy unit And deals 380% Attack as fire damage
Dashes to the targeted enemy unit And deals 400% Attack as fire damage
Dashes to the targeted enemy unit And deals 420% Attack as fire damage
Dashes to the targeted enemy unit And deals 440% Attack as fire damage
Dashes to the targeted enemy unit And deals 460% Attack as fire damage
Dashes to the targeted enemy unit And deals 480% Attack as fire damage

Heroes Never Retreat!

Passive
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 1.5%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 1.7%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 1.8%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 2%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 2.2%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 2.3%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 2.5%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 2.7%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 2.8%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 3%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 3.2%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 3.3%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 3.5%, up to 10 stacks
When a Normal Attack hits the same target, adds 1 stack of [Focus], each stack increasing Critical Rate by 3.7%, up to 10 stacks

Combo Skill

Team Skill

Self damage dealt increases by 20%

Requires: 2 Safir OR 2 Fire characters

Talent Tree

Complete Tree Grants (Shanna):

ATK +67.4%HP +59.4%DEF +12%

Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.

1. Enhancement Nodes (E1 - E3)

The biggest boosts in the tree - unlock them first. Bonuses vary per character:

ATK +10%, HP +10%
Rank 2 Required
Energy Vial Energy Vial ×1 Tech Core Tech Core ×1 Aether Points 4,000
ATK +15%, HP +15%
Rank 4 Required
Energy Vial Energy Vial ×2 Tech Core Tech Core ×1 The Original Aether The Original Aether ×1 Aether Points 16,000
ATK +20%, HP +20%
Rank 6 Required
Energy Vial Energy Vial ×8 Tech Core Tech Core ×1 The Original Aether The Original Aether ×1 Aether Points 128,000

2. Stat Nodes (N1 - N10)

10 nodes tailored to this character's kit. The last two are level-gated capstones.

NodeStat BonusUnlockMaterials Aether Points Aether Points
N1 HP +3.2% After E1 Energy Vial Energy Vial ×1 Aether Points 4,000
N2 ATK +3.2% Start Aether Points 2,000
N3 ATK +3.2% After N1 Energy Vial Energy Vial ×1 Aether Points 8,000
N4 DEF +4.8% After N1 Energy Vial Energy Vial ×1 Aether Points 8,000
N5 ATK +4.8% After N2 Energy Vial Energy Vial ×2 Aether Points 16,000
N6 DEF +7.2% After N2 Energy Vial Energy Vial ×8 Aether Points 128,000
N7 HP +4.8% After E2 Energy Vial Energy Vial ×4 Aether Points 36,000
N8 ATK +4.8% After E2 Energy Vial Energy Vial ×4 Aether Points 36,000
N9 ATK +6.4% Lv 80 Energy Vial Energy Vial ×8 Aether Points 128,000
N10 HP +6.4% Lv 75 Energy Vial Energy Vial ×8 Aether Points 128,000

3. Skill Branch Levels

Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).

Branch Level Aether Points Aether Points Materials
2 Aether Points 2,000
3 Aether Points 4,000 Blaze Aether Blaze Aether ×2
4 Aether Points 8,000 Blaze Aetherstone Blaze Aetherstone ×2
5 Aether Points 16,000 Blaze Aetherstone Blaze Aetherstone ×4
6 Aether Points 24,000 Blaze Aetherstone Blaze Aetherstone ×6
7 Aether Points 36,000 Blaze Aether Lany. Blaze Aether Lany. ×2
8 Aether Points 64,000 Blaze Aether Lany. Blaze Aether Lany. ×4 Tech Core Tech Core ×1
9 Aether Points 128,000 Blaze Aether Lany. Blaze Aether Lany. ×6 Tech Core Tech Core ×1 The Original Aether The Original Aether ×1
10 Aether Points 240,000 Blaze Aether Lany. Blaze Aether Lany. ×11 Tech Core Tech Core ×1 The Original Aether The Original Aether ×1

Awakening Effects

Dupe 1

Effect: When [Focus] reaches 10 stacks, normal attacks deal an additional 20% Attack as Blaze damage

Dupe 2

Effect: Each normal attack on the same target adds one stack of [Focus]

Dupe 3

Effect: [Skill] and [Normal Attack] level and level cap +4

Dupe 4

Effect: Skill damage increases by 30%

Dupe 5

Effect: [ULT] and [Passive] level and level cap +4

Dupe 6

Effect: When [Focus] reaches 10 stacks, normal attack critical damage increases by 50%

Memory Card: Hero Never Resting

Hero Never Resting

Memory Card Stats (Lv.80 Max)

HP
4,200
Attack
650
Defense
395

Memory Effects

Awakening

When there are fewer than 2 enemies on the field, Critical Damage increases by 36%

When there are fewer than 2 enemies on the field, Critical Damage increases by 45%

When there are fewer than 2 enemies on the field, Critical Damage increases by 54%

When there are fewer than 2 enemies on the field, Critical Damage increases by 63%

When there are fewer than 2 enemies on the field, Critical Damage increases by 72%

⚠️ Equipment Limitation

Attacker
Attacker Class Only

This memory card is restricted to Attacker class characters only.