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Shu

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Character Overview

Shu - SR Disruptor character from Zone Nova gacha game

Shu

SR Disruptor

Kemich (凱米奇)

The Kemich faction with Egyptian mythology influences

Class
Disruptor
Rarity
SR
Element
Wind
Role
Disruptor
Faction
Kemich (凱米奇)

Character Stats

Core Combat Stats

HP
5,000
Max: 7,970
Attack
500
Max: 837
Defense
500
Max: 560

Max values are base stats with the full talent tree unlocked.

Additional Stats

Energy Regen
0.25/s
Crit Rate
0%
Crit Damage
50%

Class

Disruptor class icon
Disruptor

Memory Compatibility: Disruptor class only

Gameplay Tags
RangeDOTVulnerabilityDebuffAOE

Skills

Skill Level

Gale Assault

Normal Attack
Deals 55% Attack as wind damage to the targeted enemy unit
Deals 60% Attack as wind damage to the targeted enemy unit
Deals 65% Attack as wind damage to the targeted enemy unit
Deals 70% Attack as wind damage to the targeted enemy unit
Deals 75% Attack as wind damage to the targeted enemy unit
Deals 80% Attack as wind damage to the targeted enemy unit
Deals 85% Attack as wind damage to the targeted enemy unit
Deals 90% Attack as wind damage to the targeted enemy unit
Deals 95% Attack as wind damage to the targeted enemy unit
Deals 100% Attack as wind damage to the targeted enemy unit
Deals 105% Attack as wind damage to the targeted enemy unit
Deals 110% Attack as wind damage to the targeted enemy unit
Deals 115% Attack as wind damage to the targeted enemy unit
Deals 120% Attack as wind damage to the targeted enemy unit

Eye of the Storm

Auto Skill Cooldown: 5.0s
Deals 33% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 36% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 39% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 42% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 45% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 48% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 51% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 54% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 57% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 60% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 63% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 66% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 69% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
Deals 72% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius

Depleting Tempest

Ultimate Cost: 3
Deals 55% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 14.5% for 15 seconds
Deals 60% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 16% for 15 seconds
Deals 65% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 17.5% for 15 seconds
Deals 70% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 19% for 15 seconds
Deals 75% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 20.5% for 15 seconds
Deals 80% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 22% for 15 seconds
Deals 85% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 23.5% for 15 seconds
Deals 90% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 25% for 15 seconds
Deals 95% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 26.5% for 15 seconds
Deals 100% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 28% for 15 seconds
Deals 105% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 29.5% for 15 seconds
Deals 110% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 31% for 15 seconds
Deals 115% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 32.5% for 15 seconds
Deals 120% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 34% for 15 seconds

Fierce Wind Burst

Passive
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 6.6% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 7.2% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 7.8% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 8.4% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 9% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 9.6% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 10.2% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 10.8% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 11.4% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 12% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 12.6% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 13.2% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 13.8% Attack as wind damage every 2 seconds, up to 5 stacks
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 14.4% Attack as wind damage every 2 seconds, up to 5 stacks

Combo Skill

Team Skill

Self damage dealt increases by 20%

Requires: 2 Kemich OR 2 Wind characters

Talent Tree

Complete Tree Grants (Shu):

ATK +67.4%HP +59.4%DEF +12%

Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.

1. Enhancement Nodes (E1 - E3)

The biggest boosts in the tree - unlock them first. Bonuses vary per character:

ATK +10%, HP +10%
Rank 2 Required
Scarab Stone Scarab Stone ×1 Empress Mask Empress Mask ×1 Aether Points 4,000
ATK +15%, HP +15%
Rank 4 Required
Scarab Stone Scarab Stone ×2 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1 Aether Points 16,000
ATK +20%, HP +20%
Rank 6 Required
Scarab Stone Scarab Stone ×8 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1 Aether Points 128,000

2. Stat Nodes (N1 - N10)

10 nodes tailored to this character's kit. The last two are level-gated capstones.

NodeStat BonusUnlockMaterials Aether Points Aether Points
N1 HP +3.2% After E1 Scarab Stone Scarab Stone ×1 Aether Points 4,000
N2 ATK +3.2% Start Aether Points 2,000
N3 ATK +3.2% After N1 Scarab Stone Scarab Stone ×1 Aether Points 8,000
N4 DEF +4.8% After N1 Scarab Stone Scarab Stone ×1 Aether Points 8,000
N5 ATK +4.8% After N2 Scarab Stone Scarab Stone ×2 Aether Points 16,000
N6 DEF +7.2% After N2 Scarab Stone Scarab Stone ×8 Aether Points 128,000
N7 HP +4.8% After E2 Scarab Stone Scarab Stone ×4 Aether Points 36,000
N8 ATK +4.8% After E2 Scarab Stone Scarab Stone ×4 Aether Points 36,000
N9 ATK +6.4% Lv 80 Scarab Stone Scarab Stone ×8 Aether Points 128,000
N10 HP +6.4% Lv 75 Scarab Stone Scarab Stone ×8 Aether Points 128,000

3. Skill Branch Levels

Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).

Branch Level Aether Points Aether Points Materials
2 Aether Points 2,000
3 Aether Points 4,000 Storm Aether Storm Aether ×2
4 Aether Points 8,000 Storm Aetherstone Storm Aetherstone ×2
5 Aether Points 16,000 Storm Aetherstone Storm Aetherstone ×4
6 Aether Points 24,000 Storm Aetherstone Storm Aetherstone ×6
7 Aether Points 36,000 Storm Aether Lany. Storm Aether Lany. ×2
8 Aether Points 64,000 Storm Aether Lany. Storm Aether Lany. ×4 Empress Mask Empress Mask ×1
9 Aether Points 128,000 Storm Aether Lany. Storm Aether Lany. ×6 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1
10 Aether Points 240,000 Storm Aether Lany. Storm Aether Lany. ×11 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1

Awakening Effects

Dupe 1

Effect: When dealing damage to targets with damage over time status, self Attack increases by 20%

Dupe 2

Effect: Damage over time's penetration increases by 10%

Dupe 3

Effect: [Skill] and [Normal Attack] level and level cap +4

Dupe 4

Effect: [Damage Over Time] damage increases by 25%

Dupe 5

Effect: [ULT] and [Passive] level and level cap +4

Dupe 6

Effect: ULT can also apply [Wind Erosion]

Memory Card: A Break Amidst the Hustle

A Break Amidst the Hustle

Memory Card Stats (Lv.80 Max)

HP
5,000
Attack
500
Defense
500

Memory Effects

Awakening

When dealing Damage Over Time, the target's damage taken increases by 6% for 2 seconds

When dealing Damage Over Time, the target's damage taken increases by 7.5% for 2 seconds

When dealing Damage Over Time, the target's damage taken increases by 9% for 2 seconds

When dealing Damage Over Time, the target's damage taken increases by 10.5% for 2 seconds

When dealing Damage Over Time, the target's damage taken increases by 12% for 2 seconds

⚠️ Equipment Limitation

Disruptor
Disruptor Class Only

This memory card is restricted to Disruptor class characters only.