Shuten-doji
Character Overview
Shuten-doji
SSR Destroyer
Heikyo Castle (平京城)
The Heikyo Castle faction with Japanese influences
Character Stats
Core Combat Stats
Max values are base stats with the full talent tree unlocked.
Additional Stats
Class
Memory Compatibility: Destroyer class only
Skills
Storm Cannon
Normal AttackPiercing Gun
[Wind Evil]: Deals 10% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 11.1% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 12.2% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 13.3% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 14.4% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 15.6% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 16.7% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 17.8% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 18.9% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 20% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 21.1% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 22.2% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 23.3% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
[Wind Evil]: Deals 24.4% attack power as wind damage per second, stacking up to 4 times, lasting 10 seconds.
Scattered Flower Gun
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 150% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 155.6% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 161.1% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 166.7% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 172.2% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 177.8% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 183.3% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 188.9% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 194.4% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 200% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 205.6% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 211.1% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 216.7% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
When the target has full stacks of [Wind Evil], additionally inflicts [Evil Bone]. If the target has less than 4 stacks of [Wind Evil], then 1 stack of [Wind Evil] will be applied.
[Evil Bone]: Deals 222.2% attack damage per second as a wind, up to 1 stack, lasting 5 seconds.
Those who obey me live
PassiveCombo Skill
Team SkillAttack power increased by 15%. At the start of battle, every 500 attack power increases damage over time by 7%, up to a maximum of 10 times.
Talent Tree
Complete Tree Grants (Shuten-doji):
Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.
1. Enhancement Nodes (E1 - E3)
The biggest boosts in the tree - unlock them first. Bonuses vary per character:
2. Stat Nodes (N1 - N10)
10 nodes tailored to this character's kit. The last two are level-gated capstones.
| Node | Stat Bonus | Unlock | Materials | |
|---|---|---|---|---|
| N1 | Wind DMG +3.2% | After E1 | | |
| N2 | ATK +3.2% | Start | — | |
| N3 | ATK +3.2% | After N1 | | |
| N4 | HP +3.2% | After N1 | | |
| N5 | ATK +4.8% | After N2 | | |
| N6 | HP +4.8% | After N2 | | |
| N7 | Wind DMG +4.8% | After E2 | | |
| N8 | ATK +4.8% | After E2 | | |
| N9 | ATK +6.4% | Lv 80 | | |
| N10 | Wind DMG +6.4% | Lv 75 | | |
3. Skill Branch Levels
Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).
| Branch Level | Materials | |
|---|---|---|
| 2 | | — |
| 3 | | |
| 4 | | |
| 5 | | |
| 6 | | |
| 7 | | |
| 8 | | |
| 9 | | |
| 10 | | |
Awakening Effects
Dupe 1
Effect: At the start of battle, the first use of a Ultimate skill does not consume energy. Each time a character skill is used, it can apply 2 stacks of [Wind Evil]. After each use of a character skill, damage taken is reduced by 30% for 3 seconds.
Dupe 2
Effect: Upon entering the battlefield, immediately deal 160% attack power as storm damage to all enemies and apply 2 stacks of [Wind Evil]. At the same time, all allies gain 50% [Block] for 10 seconds.
Dupe 3
Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
Dupe 4
Effect: Storm damage increased by 30%.
Dupe 5
Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
Dupe 6
Effect: All damage dealt by Shuten-dōji ignores 25% of the target's elemental resistance.
Memory Card: Unreserved love
Memory Card Stats (Lv.80 Max)
Memory Effects
Attack power increased by 24%; damage over time increased by 24%. When dealing damage over time, the enemy takes 12% more damage for 3 seconds. Damage dealt to enemies with shields is increased by 35%.
Attack power increased by 28%, damage over time increased by 28%. When dealing damage over time, the target takes 15% more damage for 3 seconds. Damage dealt to enemies with shields is increased by 35%.
Attack power increased by 32%; damage over time increased by 32%. When dealing damage over time, the target takes 18% more damage for 3 seconds. Damage dealt to enemies with shields is increased by 35%.
Attack power increased by 36%; damage over time increased by 36%. When dealing damage over time, the enemy takes 21% more damage for 3 seconds. Damage dealt to enemies with shields is increased by 35%.
Attack power increased by 40%; damage over time increased by 40%. When dealing damage over time, the enemy takes 24% more damage for 3 seconds. Damage dealt to enemies with shields is increased by 35%.
⚠️ Equipment Limitation
Destroyer Class Only
This memory card is restricted to Destroyer class characters only.