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Wrath-Samael

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Character Overview

Wrath-Samael - SSR Tank character from Zone Nova gacha game

Wrath-Samael

SSR Tank

Bikta (畢刻塔)

The Bikta faction with demonic influences

Class
Tank
Rarity
SSR
Element
Chaos
Role
Tank
Faction
Bikta (畢刻塔)

Character Stats

Core Combat Stats

HP
6,600
Max: 11,576
Attack
480
Max: 480
Defense
690
Max: 1,149

Max values are base stats with the full talent tree unlocked.

Additional Stats

Energy Regen
0.25/s
Crit Rate
0%
Crit Damage
50%

Class

Tank class icon
Tank

Memory Compatibility: Tank class only

Gameplay Tags
ChaosShieldDefense ScalingTeam BuffNeutralizeTankSSRDamage ReductionTaunt

Skills

Skill Level

Wrath Strike

Normal Attack
Deals chaos DMG equal to 55% of DEF to target.
Deals chaos DMG equal to 60% of DEF to target.
Deals chaos DMG equal to 65% of DEF to target.
Deals chaos DMG equal to 70% of DEF to target.
Deals chaos DMG equal to 75% of DEF to target.
Deals chaos DMG equal to 80% of DEF to target.
Deals chaos DMG equal to 85% of DEF to target.
Deals chaos DMG equal to 90% of DEF to target.
Deals chaos DMG equal to 95% of DEF to target.
Deals chaos DMG equal to 100% of DEF to target.
Deals chaos DMG equal to 105% of DEF to target.
Deals chaos DMG equal to 110% of DEF to target.
Deals chaos DMG equal to 115% of DEF to target.
Deals chaos DMG equal to 120% of DEF to target.

Trial of Original Sin

Auto Skill Cooldown: 5.0s
Allies gain +30% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 150% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +8% for 7s (max 10 stacks).
Allies gain +32.1% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 161.1% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +8.4% for 7s (max 10 stacks).
Allies gain +34.2% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 172.2% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +8.9% for 7s (max 10 stacks).
Allies gain +36.3% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 183.3% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +9.3% for 7s (max 10 stacks).
Allies gain +38.4% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 194.4% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +9.8% for 7s (max 10 stacks).
Allies gain +40.6% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 205.6% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +10.2% for 7s (max 10 stacks).
Allies gain +42.7% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 216.7% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +10.7% for 7s (max 10 stacks).
Allies gain +44.8% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 227.8% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +11.1% for 7s (max 10 stacks).
Allies gain +46.9% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 238.9% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +11.6% for 7s (max 10 stacks).
Allies gain +49% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 250% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +12% for 7s (max 10 stacks).
Allies gain +51.1% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 261.1% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +12.4% for 7s (max 10 stacks).
Allies gain +53.2% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 272.2% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +12.9% for 7s (max 10 stacks).
Allies gain +55.3% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 283.3% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +13.3% for 7s (max 10 stacks).
Allies gain +57.4% Neutralize Rate for 5s
[Neutralize]: Chance to reduce DMG taken by 30%. Critical DMG ignores Neutralize.
[Sin] Unleashed:
When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
Pulls in the 1 enemies with the highest ATK.
Deals chaos DMG equal to 294.4% of DEF in a 3 radius fan area in front, causing minor Knockback.
Self DEF +13.8% for 7s (max 10 stacks).

Divine Punishment: Absolute Territory

Ultimate Cost: 5
After a short delay,
Allies' Neutralize Rate +40%, Neutralize DMG Reduction Multiplier +23%, Damage Taken -10%.
All enemies' Crit Rate significantly reduced by 32%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 17%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +42.2%, Neutralize DMG Reduction Multiplier +24.7%, Damage Taken -10.7%.
All enemies' Crit Rate significantly reduced by 34.2%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 18.1%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +44.4%, Neutralize DMG Reduction Multiplier +26.3%, Damage Taken -11.3%.
All enemies' Crit Rate significantly reduced by 36.4%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 19.2%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +46.7%, Neutralize DMG Reduction Multiplier +28%, Damage Taken -12%.
All enemies' Crit Rate significantly reduced by 38.7%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 20.3%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +48.9%, Neutralize DMG Reduction Multiplier +29.7%, Damage Taken -12.7%.
All enemies' Crit Rate significantly reduced by 40.9%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 21.4%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +51.1%, Neutralize DMG Reduction Multiplier +31.3%, Damage Taken -13.3%.
All enemies' Crit Rate significantly reduced by 43.1%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 22.6%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +53.3%, Neutralize DMG Reduction Multiplier +33%, Damage Taken -14%.
All enemies' Crit Rate significantly reduced by 45.3%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 23.7%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +55.6%, Neutralize DMG Reduction Multiplier +34.7%, Damage Taken -14.7%.
All enemies' Crit Rate significantly reduced by 47.6%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 24.8%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +57.8%, Neutralize DMG Reduction Multiplier +36.3%, Damage Taken -15.3%.
All enemies' Crit Rate significantly reduced by 49.8%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 25.9%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +60%, Neutralize DMG Reduction Multiplier +38%, Damage Taken -16%.
All enemies' Crit Rate significantly reduced by 52%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 27%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +62.2%, Neutralize DMG Reduction Multiplier +39.7%, Damage Taken -16.7%.
All enemies' Crit Rate significantly reduced by 54.2%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 28.1%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +64.4%, Neutralize DMG Reduction Multiplier +41.3%, Damage Taken -17.3%.
All enemies' Crit Rate significantly reduced by 56.4%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 29.2%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +66.7%, Neutralize DMG Reduction Multiplier +43%, Damage Taken -18%.
All enemies' Crit Rate significantly reduced by 58.7%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 30.3%.
Lasts 5s.
After a short delay,
Allies' Neutralize Rate +68.9%, Neutralize DMG Reduction Multiplier +44.7%, Damage Taken -18.7%.
All enemies' Crit Rate significantly reduced by 60.9%.
All enemies enter [Frenzy], reducing their Normal Attack and Skill Cooldowns by 31.4%.
Lasts 5s.

Guardian of Paradox

Passive
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +20% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 27% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +12%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +21.4% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 28.9% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +12.9%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +22.9% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 30.8% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +13.8%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +24.3% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 32.7% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +14.7%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +25.8% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 34.6% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +15.6%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +27.2% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 36.4% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +16.4%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +28.7% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 38.3% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +17.3%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +30.1% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 40.2% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +18.2%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +31.6% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 42.1% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +19.1%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +33% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 44% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +20%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +34.4% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 45.9% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +20.9%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +35.9% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 47.8% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +21.8%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +37.3% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 49.7% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +22.7%.
[Opening Burst]:
At start of battle, Self Neutralize Rate +36%, Neutralize DMG Reduction +38.8% for 7s.
[Neutralize Feedback]:
When an ally successfully Neutralizes:
They gain a Shield equal to 51.6% of Samael's Defense.
Wrath - Samael gains 1 stacks of [Wrath].
[Limit Break]:
When [Wrath] reaches 200 stacks, Samael cannot use Ultimate.
[Sin] Unleashed consumes 10x [Wrath] to trigger effect 10 times continuously. Self DMG Reduction +23.6%.

Combo Skill

Team Skill

DEF +15%
At the start of battle, for every 500 DEF, Self Neutralize DMG Reduction +2%, max 6 times.

Requires: 2 Bikta OR 2 Chaos characters

Talent Tree

Complete Tree Grants (Wrath-Samael):

HP +75.4%DEF +66.6%

Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.

1. Enhancement Nodes (E1 - E3)

The biggest boosts in the tree - unlock them first. Bonuses vary per character:

DEF +10%, HP +10%
Rank 2 Required
Energy Vial Energy Vial ×1 Tech Core Tech Core ×1 Aether Points 5,000
DEF +15%, HP +15%
Rank 4 Required
Energy Vial Energy Vial ×3 Tech Core Tech Core ×1 The Original Aether The Original Aether ×1 Aether Points 20,000
DEF +20%, HP +20%
Rank 6 Required
Energy Vial Energy Vial ×10 Tech Core Tech Core ×1 The Original Aether The Original Aether ×1 Aether Points 160,000

2. Stat Nodes (N1 - N10)

10 nodes tailored to this character's kit. The last two are level-gated capstones.

NodeStat BonusUnlockMaterials Aether Points Aether Points
N1 DEF +4.8% After E1 Energy Vial Energy Vial ×1 Aether Points 5,000
N2 HP +3.2% Start Aether Points 2,500
N3 HP +3.2% After N1 Energy Vial Energy Vial ×1 Aether Points 10,000
N4 HP +3.2% After N1 Energy Vial Energy Vial ×1 Aether Points 10,000
N5 HP +4.8% After N2 Energy Vial Energy Vial ×3 Aether Points 20,000
N6 HP +4.8% After N2 Energy Vial Energy Vial ×10 Aether Points 160,000
N7 DEF +7.2% After E2 Energy Vial Energy Vial ×5 Aether Points 45,000
N8 HP +4.8% After E2 Energy Vial Energy Vial ×5 Aether Points 45,000
N9 HP +6.4% Lv 80 Energy Vial Energy Vial ×10 Aether Points 160,000
N10 DEF +9.6% Lv 75 Energy Vial Energy Vial ×10 Aether Points 160,000

3. Skill Branch Levels

Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).

Branch Level Aether Points Aether Points Materials
2 Aether Points 2,500
3 Aether Points 5,000 Chaos Aether Chaos Aether ×3
4 Aether Points 10,000 Chaos Aetherstone Chaos Aetherstone ×3
5 Aether Points 20,000 Chaos Aetherstone Chaos Aetherstone ×5
6 Aether Points 30,000 Chaos Aetherstone Chaos Aetherstone ×7
7 Aether Points 45,000 Chaos Aether Lany. Chaos Aether Lany. ×3
8 Aether Points 80,000 Chaos Aether Lany. Chaos Aether Lany. ×5 Tech Core Tech Core ×1
9 Aether Points 160,000 Chaos Aether Lany. Chaos Aether Lany. ×8 Tech Core Tech Core ×1 The Original Aether The Original Aether ×1
10 Aether Points 300,000 Chaos Aether Lany. Chaos Aether Lany. ×14 Tech Core Tech Core ×1 The Original Aether The Original Aether ×1

Awakening Effects

Dupe 1

Effect: The integration threshold and stack consumption of [Sin] are reduced to 16.
The trigger threshold of [Limit Break] is reduced to 160 stacks.

Dupe 2

Effect: During Ultimate, if an ally successfully Neutralizes, restores HP equal to 12% of Wrath - Samael's Defense to them.

Dupe 3

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 4

Effect: Defense +58%.

Dupe 5

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 6

Effect: All Resistances +16%, Chaos Resistance additionally +27%.
Enemies hit by [Sin] have -40% Crit Rate for 5s.

Memory Card: Suffocating Grace

Suffocating Grace

Memory Card Stats (Lv.80 Max)

HP
6,600
Attack
480
Defense
690

Memory Effects

Awakening

Defense increased by 48%. After a successful parry, damage taken is reduced by 6% for 5 seconds. The wearer gains a [Stigmata] (maximum 400 stacks) for 3 seconds. For every 40 stacks of [Stigmata], the wearer's all resistances increase by 1%.

Defense increased by 52%. After a successful parry, damage taken is reduced by 7% for 5 seconds. The wearer gains a [Stigmata] (maximum 400 stacks) for 3 seconds. For every 40 stacks of [Stigmata], the wearer's all resistances increase by 2%.

Defense increased by 56%. After a successful parry, damage taken is reduced by 8% for 5 seconds. The wearer gains a [Stigmata] (maximum 400 stacks) for 3 seconds. For every 40 stacks of [Stigmata], the wearer's all resistances increase by 3%.

Defense increased by 60%. After a successful parry, damage taken is reduced by 9% for 5 seconds. The wearer gains a [Stigmata] (maximum 400 stacks) for 3 seconds. For every 40 stacks of [Stigmata], the wearer's all resistances increase by 4%.

Defense increased by 64%. After a successful parry, damage taken is reduced by 10% for 5 seconds. The wearer gains a [Stigmata] (maximum 400 stacks) for 3 seconds. For every 40 stacks of [Stigmata], the wearer's all resistances increase by 5%.

⚠️ Equipment Limitation

Tank
Tank Class Only

This memory card is restricted to Tank class characters only.